/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _ACCFRAMEBASE_HXX #define _ACCFRAMEBASE_HXX //IAccessibility2 Implementation 2009----- #ifndef _PAM_HXX #include #endif //-----IAccessibility2 Implementation 2009 #include #include class SwFlyFrm; class SwAccessibleFrameBase : public SwAccessibleContext, public SwClient { sal_Bool bIsSelected; // protected by base class mutex sal_Bool IsSelected(); protected: // Set states for getAccessibleStateSet. // This drived class additionaly sets SELECTABLE(1), SELECTED(+), // FOCUSABLE(1) and FOCUSED(+) virtual void GetStates( ::utl::AccessibleStateSetHelper& rStateSet ); //IAccessibility2 Implementation 2009----- SwFlyFrm* getFlyFrm() const; sal_Bool GetSelectedState( ); SwPaM* GetCrsr(); //-----IAccessibility2 Implementation 2009 virtual void _InvalidateCursorPos(); virtual void _InvalidateFocus(); virtual ~SwAccessibleFrameBase(); virtual void Modify( const SfxPoolItem* pOld, const SfxPoolItem *pNew); public: SwAccessibleFrameBase( SwAccessibleMap* pInitMap, sal_Int16 nInitRole, const SwFlyFrm *pFlyFrm ); virtual sal_Bool HasCursor(); // required by map to remember that object static sal_uInt8 GetNodeType( const SwFlyFrm *pFlyFrm ); // The object is not visible an longer and should be destroyed virtual void Dispose( sal_Bool bRecursive = sal_False ); virtual sal_Bool SetSelectedState( sal_Bool bSeleted ); //-----IAccessibility2 Implementation 2009 }; #endif