/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _ACCFRMOBJMAP_HXX #define _ACCFRMOBJMAP_HXX #include #include #include #include class SwAccessibleMap; class SwDoc; class SwRect; class SwFrm; class SdrObject; class SwAccessibleChildMapKey { public: enum LayerId { INVALID, HELL, TEXT, HEAVEN, CONTROLS, XWINDOW }; inline SwAccessibleChildMapKey() : eLayerId( INVALID ) , nOrdNum( 0 ) , nPosNum( 0, 0 ) {} inline SwAccessibleChildMapKey( LayerId eId, sal_uInt32 nOrd ) : eLayerId( eId ) , nOrdNum( nOrd ) , nPosNum( 0, 0 ) {} inline SwAccessibleChildMapKey( LayerId eId, sal_uInt32 nOrd, Point nPos ) : eLayerId( eId ) , nOrdNum( nOrd ) , nPosNum( nPos ) {} inline bool operator()( const SwAccessibleChildMapKey& r1, const SwAccessibleChildMapKey& r2 ) const { // return (r1.eLayerId == r2.eLayerId) // ? (r1.nOrdNum < r2.nOrdNum) // : (r1.eLayerId < r2.eLayerId); return (r1.eLayerId == r2.eLayerId) ? ( (r1.nPosNum == r2.nPosNum) ?(r1.nOrdNum < r2.nOrdNum) : (r1.nPosNum.getY() == r2.nPosNum.getY()? r1.nPosNum.getX() < r2.nPosNum.getX() : r1.nPosNum.getY() < r2.nPosNum.getY()) ) : (r1.eLayerId < r2.eLayerId); } /* MT: Need to get this position parameter stuff in dev300 somehow... //This methods are used to insert an object to the map, adding a position parameter. ::std::pair< iterator, bool > insert( sal_uInt32 nOrd, Point nPos, const SwFrmOrObj& rLower ); ::std::pair< iterator, bool > insert( const SdrObject *pObj, const SwFrmOrObj& rLower, const SwDoc *pDoc, Point nPos); */ private: LayerId eLayerId; sal_uInt32 nOrdNum; Point nPosNum; }; typedef ::std::map < SwAccessibleChildMapKey, sw::access::SwAccessibleChild, SwAccessibleChildMapKey > _SwAccessibleChildMap; class SwAccessibleChildMap : public _SwAccessibleChildMap { const SdrLayerID nHellId; const SdrLayerID nControlsId; ::std::pair< iterator, bool > insert( const sal_uInt32 nPos, const SwAccessibleChildMapKey::LayerId eLayerId, const sw::access::SwAccessibleChild& rLower ); ::std::pair< iterator, bool > insert( const SdrObject* pObj, const sw::access::SwAccessibleChild& rLower ); public: SwAccessibleChildMap( const SwRect& rVisArea, const SwFrm& rFrm, SwAccessibleMap& rAccMap ); static sal_Bool IsSortingRequired( const SwFrm& rFrm ); }; #endif