/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sw.hxx" #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace { // combine ranges geometrically to a single, ORed polygon basegfx::B2DPolyPolygon impCombineRangesToPolyPolygon(const std::vector< basegfx::B2DRange >& rRanges) { const sal_uInt32 nCount(rRanges.size()); basegfx::B2DPolyPolygon aRetval; for(sal_uInt32 a(0); a < nCount; a++) { const basegfx::B2DPolygon aDiscretePolygon(basegfx::tools::createPolygonFromRect(rRanges[a])); if(0 == a) { aRetval.append(aDiscretePolygon); } else { aRetval = basegfx::tools::solvePolygonOperationOr(aRetval, basegfx::B2DPolyPolygon(aDiscretePolygon)); } } return aRetval; } } namespace sw { namespace overlay { drawinglayer::primitive2d::Primitive2DSequence OverlayRanges::createOverlayObjectPrimitive2DSequence() { const sal_uInt32 nCount(getRanges().size()); drawinglayer::primitive2d::Primitive2DSequence aRetval; aRetval.realloc(nCount); for ( sal_uInt32 a = 0; a < nCount; ++a ) { const basegfx::BColor aRGBColor(getBaseColor().getBColor()); const basegfx::B2DPolygon aPolygon(basegfx::tools::createPolygonFromRect(maRanges[a])); aRetval[a] = drawinglayer::primitive2d::Primitive2DReference( new drawinglayer::primitive2d::PolyPolygonColorPrimitive2D( basegfx::B2DPolyPolygon(aPolygon), aRGBColor)); } // embed all rectangles in transparent paint const SvtOptionsDrawinglayer aSvtOptionsDrawinglayer; const sal_uInt16 nTransparence( aSvtOptionsDrawinglayer.GetTransparentSelectionPercent() ); const double fTransparence( nTransparence / 100.0 ); const drawinglayer::primitive2d::Primitive2DReference aUnifiedTransparence( new drawinglayer::primitive2d::UnifiedTransparencePrimitive2D( aRetval, fTransparence)); if ( mbShowSolidBorder ) { const basegfx::BColor aRGBColor(getBaseColor().getBColor()); const basegfx::B2DPolyPolygon aPolyPolygon(impCombineRangesToPolyPolygon(getRanges())); const drawinglayer::primitive2d::Primitive2DReference aOutline( new drawinglayer::primitive2d::PolyPolygonHairlinePrimitive2D( aPolyPolygon, aRGBColor)); aRetval.realloc(2); aRetval[0] = aUnifiedTransparence; aRetval[1] = aOutline; } else { aRetval = drawinglayer::primitive2d::Primitive2DSequence(&aUnifiedTransparence, 1); } return aRetval; } /*static*/ OverlayRanges* OverlayRanges::CreateOverlayRange( SwView& rDocView, const Color& rColor, const std::vector< basegfx::B2DRange >& rRanges, const bool bShowSolidBorder ) { OverlayRanges* pOverlayRanges = NULL; SdrView* pView = rDocView.GetDrawView(); if ( pView != NULL ) { SdrPaintWindow* pCandidate = pView->GetPaintWindow(0); sdr::overlay::OverlayManager* pTargetOverlay = pCandidate->GetOverlayManager(); if ( pTargetOverlay != NULL ) { pOverlayRanges = new sw::overlay::OverlayRanges( rColor, rRanges, bShowSolidBorder ); pTargetOverlay->add( *pOverlayRanges ); } } return pOverlayRanges; } OverlayRanges::OverlayRanges( const Color& rColor, const std::vector< basegfx::B2DRange >& rRanges, const bool bShowSolidBorder ) : sdr::overlay::OverlayObject( rColor ) , maRanges( rRanges ) , mbShowSolidBorder( bShowSolidBorder ) { // no AA for highlight overlays allowAntiAliase(false); } OverlayRanges::~OverlayRanges() { if( getOverlayManager() ) { getOverlayManager()->remove(*this); } } void OverlayRanges::setRanges(const std::vector< basegfx::B2DRange >& rNew) { if(rNew != maRanges) { maRanges = rNew; objectChange(); } } void OverlayRanges::ShowSolidBorder() { if ( !mbShowSolidBorder ) { mbShowSolidBorder = true; objectChange(); } } void OverlayRanges::HideSolidBorder() { if ( mbShowSolidBorder ) { mbShowSolidBorder = false; objectChange(); } } } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof