/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ import com.sun.star.accessibility.XAccessible; import com.sun.star.accessibility.AccessibleEventObject; import com.sun.star.uno.UnoRuntime; import java.io.PrintStream; import java.util.LinkedList; class GeometryEventHandler extends EventHandler { public GeometryEventHandler (AccessibleEventObject aEvent, AccessibilityTreeModel aTreeModel) { super (aEvent, aTreeModel); } public void PrintOldAndNew (PrintStream out) { out.println (" children not relevant"); } public void Process () { AccTreeNode aNode = maTreeModel.updateNode (mxEventSource, AccessibleComponentHandler.class, AccessibleExtendedComponentHandler.class); // Update the graphical representation of aNode in the Canvas. Canvas aCanvas = maTreeModel.getCanvas(); if (aCanvas != null) { // Iterate over all nodes in the sub-tree rooted in aNode. LinkedList aShapeQueue = new LinkedList(); aShapeQueue.addLast (aNode); while (aShapeQueue.size() > 0) { // Remove the first node from the queue and update its // graphical representation. AccTreeNode aShapeNode = (AccTreeNode) aShapeQueue.getFirst(); aShapeQueue.removeFirst(); aCanvas.updateNodeGeometry (aShapeNode); // Add the node's children to the queue. int nChildCount = maTreeModel.getChildCount (aShapeNode); for (int i=0; i