/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_lang_XUnoTunnel_idl__ #define __com_sun_star_lang_XUnoTunnel_idl__ #ifndef __com_sun_star_uno_XInterface_idl__ #include #endif //============================================================================= module com { module sun { module star { module lang { //============================================================================= /** An interface to tunnel UNO. This means providing access to data or something else, which is not specified by UNO-IDL. @attention Restrictive usage. Use only, if there is no better possibility left. It is definitely a hack.

Common usage: Getting a C++ object pointer in the same process, thus to use an implementation directly, most often because of a design flaw.

*/ published interface XUnoTunnel: com::sun::star::uno::XInterface { /** Call this method to get something which is not specified in UNO, e.g. an address to some C++ object. @attention The identifier specifies how the return value is to be reinterpreted. The identifier must be globally unique, because it is unknown where the implementation resides. @param aIdentifier identifier @return something */ hyper getSomething( [in] sequence< byte > aIdentifier ); }; //============================================================================= }; }; }; }; /*============================================================================= =============================================================================*/ #endif