/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SB_SBUNO_HXX #define _SB_SBUNO_HXX #include "basic/basicdllapi.h" #include namespace com { namespace sun { namespace star { namespace uno { class Any; }}}} // Returns a SbxObject that wrapps an Uno Interface // Implementation in basic/source/classes/sbunoobj.cxx BASIC_DLLPUBLIC SbxObjectRef GetSbUnoObject( const String& aName, const com::sun::star::uno::Any& aUnoObj_ ); // Force creation of all properties for debugging BASIC_DLLPUBLIC void createAllObjectProperties( SbxObject* pObj ); BASIC_DLLPUBLIC ::com::sun::star::uno::Any sbxToUnoValue( SbxVariable* pVar ); BASIC_DLLPUBLIC void unoToSbxValue( SbxVariable* pVar, const ::com::sun::star::uno::Any& aValue ); #endif