/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "null_spritecanvas.hxx" #include "null_canvasfont.hxx" #include "null_textlayout.hxx" #include "null_canvashelper.hxx" #include using namespace ::com::sun::star; namespace nullcanvas { CanvasHelper::CanvasHelper() : mpDevice( NULL ), maSize(), mbHaveAlpha() { } void CanvasHelper::disposing() { mpDevice = NULL; } void CanvasHelper::init( const ::basegfx::B2ISize& rSize, SpriteCanvas& rDevice, bool bHasAlpha ) { mpDevice = &rDevice; maSize = rSize; mbHaveAlpha = bHasAlpha; } void CanvasHelper::clear() { } void CanvasHelper::drawPoint( const rendering::XCanvas* /*pCanvas*/, const geometry::RealPoint2D& /*aPoint*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { } void CanvasHelper::drawLine( const rendering::XCanvas* /*pCanvas*/, const geometry::RealPoint2D& /*aPoint1*/, const geometry::RealPoint2D& /*aPoint2*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { } void CanvasHelper::drawBezier( const rendering::XCanvas* /*pCanvas*/, const geometry::RealBezierSegment2D& /*aBezierSegment*/, const geometry::RealPoint2D& /*aEndPoint*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokePolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const rendering::StrokeAttributes& /*strokeAttributes*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTexturedPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const uno::Sequence< rendering::Texture >& /*textures*/, const rendering::StrokeAttributes& /*strokeAttributes*/ ) { // TODO return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::strokeTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const uno::Sequence< rendering::Texture >& /*textures*/, const uno::Reference< geometry::XMapping2D >& /*xMapping*/, const rendering::StrokeAttributes& /*strokeAttributes*/ ) { // TODO return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XPolyPolygon2D > CanvasHelper::queryStrokeShapes( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const rendering::StrokeAttributes& /*strokeAttributes*/ ) { // TODO return uno::Reference< rendering::XPolyPolygon2D >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTexturedPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const uno::Sequence< rendering::Texture >& /*textures*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::fillTextureMappedPolyPolygon( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XPolyPolygon2D >& /*xPolyPolygon*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, const uno::Sequence< rendering::Texture >& /*textures*/, const uno::Reference< geometry::XMapping2D >& /*xMapping*/ ) { // TODO return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCanvasFont > CanvasHelper::createFont( const rendering::XCanvas* /*pCanvas*/, const rendering::FontRequest& fontRequest, const uno::Sequence< beans::PropertyValue >& extraFontProperties, const geometry::Matrix2D& fontMatrix ) { return uno::Reference< rendering::XCanvasFont >( new CanvasFont(fontRequest, extraFontProperties, fontMatrix ) ); } uno::Sequence< rendering::FontInfo > CanvasHelper::queryAvailableFonts( const rendering::XCanvas* /*pCanvas*/, const rendering::FontInfo& /*aFilter*/, const uno::Sequence< beans::PropertyValue >& /*aFontProperties*/ ) { // TODO return uno::Sequence< rendering::FontInfo >(); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawText( const rendering::XCanvas* /*pCanvas*/, const rendering::StringContext& /*text*/, const uno::Reference< rendering::XCanvasFont >& /*xFont*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/, sal_Int8 /*textDirection*/ ) { return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawTextLayout( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XTextLayout >& xLayoutetText, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) { ENSURE_OR_THROW( xLayoutetText.is(), "CanvasHelper::drawTextLayout: layout is NULL"); TextLayout* pTextLayout = dynamic_cast< TextLayout* >( xLayoutetText.get() ); ENSURE_OR_THROW( pTextLayout, "CanvasHelper::drawTextLayout(): TextLayout not compatible with this canvas" ); pTextLayout->draw( viewState, renderState, mpDevice ); return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmap( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XBitmap >& /*xBitmap*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XCachedPrimitive > CanvasHelper::drawBitmapModulated( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XBitmap >& /*xBitmap*/, const rendering::ViewState& /*viewState*/, const rendering::RenderState& /*renderState*/ ) { // TODO(P1): Provide caching here. return uno::Reference< rendering::XCachedPrimitive >(NULL); } uno::Reference< rendering::XGraphicDevice > CanvasHelper::getDevice() { return uno::Reference< rendering::XGraphicDevice >(mpDevice); } void CanvasHelper::copyRect( const rendering::XCanvas* /*pCanvas*/, const uno::Reference< rendering::XBitmapCanvas >& /*sourceCanvas*/, const geometry::RealRectangle2D& /*sourceRect*/, const rendering::ViewState& /*sourceViewState*/, const rendering::RenderState& /*sourceRenderState*/, const geometry::RealRectangle2D& /*destRect*/, const rendering::ViewState& /*destViewState*/, const rendering::RenderState& /*destRenderState*/ ) { // TODO(F2): copyRect NYI } geometry::IntegerSize2D CanvasHelper::getSize() { if( !mpDevice ) geometry::IntegerSize2D(1, 1); // we're disposed return ::basegfx::unotools::integerSize2DFromB2ISize( maSize ); } uno::Reference< rendering::XBitmap > CanvasHelper::getScaledBitmap( const geometry::RealSize2D& /*newSize*/, sal_Bool /*beFast*/ ) { // TODO(F1): return uno::Reference< rendering::XBitmap >(); } uno::Sequence< sal_Int8 > CanvasHelper::getData( rendering::IntegerBitmapLayout& /*bitmapLayout*/, const geometry::IntegerRectangle2D& /*rect*/ ) { // TODO return uno::Sequence< sal_Int8 >(); } void CanvasHelper::setData( const uno::Sequence< sal_Int8 >& /*data*/, const rendering::IntegerBitmapLayout& /*bitmapLayout*/, const geometry::IntegerRectangle2D& /*rect*/ ) { } void CanvasHelper::setPixel( const uno::Sequence< sal_Int8 >& /*color*/, const rendering::IntegerBitmapLayout& /*bitmapLayout*/, const geometry::IntegerPoint2D& /*pos*/ ) { } uno::Sequence< sal_Int8 > CanvasHelper::getPixel( rendering::IntegerBitmapLayout& /*bitmapLayout*/, const geometry::IntegerPoint2D& /*pos*/ ) { return uno::Sequence< sal_Int8 >(); } uno::Reference< rendering::XBitmapPalette > CanvasHelper::getPalette() { // TODO(F1): Palette bitmaps NYI return uno::Reference< rendering::XBitmapPalette >(); } rendering::IntegerBitmapLayout CanvasHelper::getMemoryLayout() { return ::canvas::tools::getStdMemoryLayout(getSize()); } void CanvasHelper::flush() const { } bool CanvasHelper::hasAlpha() const { return mbHaveAlpha; } }