/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include #include #include #include #include #include "null_spritecanvashelper.hxx" #include "null_canvascustomsprite.hxx" using namespace ::com::sun::star; namespace nullcanvas { SpriteCanvasHelper::SpriteCanvasHelper() : mpRedrawManager( NULL ) { } void SpriteCanvasHelper::init( ::canvas::SpriteRedrawManager& rManager, SpriteCanvas& rDevice, const ::basegfx::B2ISize& rSize, bool bHasAlpha ) { mpRedrawManager = &rManager; CanvasHelper::init( rSize, rDevice, bHasAlpha ); } void SpriteCanvasHelper::disposing() { mpRedrawManager = NULL; // forward to base CanvasHelper::disposing(); } uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromAnimation( const uno::Reference< rendering::XAnimation >& /*animation*/ ) { return uno::Reference< rendering::XAnimatedSprite >(); } uno::Reference< rendering::XAnimatedSprite > SpriteCanvasHelper::createSpriteFromBitmaps( const uno::Sequence< uno::Reference< rendering::XBitmap > >& /*animationBitmaps*/, sal_Int8 /*interpolationMode*/ ) { return uno::Reference< rendering::XAnimatedSprite >(); } uno::Reference< rendering::XCustomSprite > SpriteCanvasHelper::createCustomSprite( const geometry::RealSize2D& spriteSize ) { if( !mpRedrawManager ) return uno::Reference< rendering::XCustomSprite >(); // we're disposed return uno::Reference< rendering::XCustomSprite >( new CanvasCustomSprite( spriteSize, mpDevice ) ); } uno::Reference< rendering::XSprite > SpriteCanvasHelper::createClonedSprite( const uno::Reference< rendering::XSprite >& /*original*/ ) { return uno::Reference< rendering::XSprite >(); } sal_Bool SpriteCanvasHelper::updateScreen( const ::basegfx::B2IRange& /*rCurrArea*/, sal_Bool /*bUpdateAll*/, bool& /*io_bSurfaceDirty*/ ) { // TODO return sal_True; } void SpriteCanvasHelper::backgroundPaint( const ::basegfx::B2DRange& /*rUpdateRect*/ ) { // TODO } void SpriteCanvasHelper::scrollUpdate( const ::basegfx::B2DRange& /*rMoveStart*/, const ::basegfx::B2DRange& /*rMoveEnd*/, const ::canvas::SpriteRedrawManager::UpdateArea& /*rUpdateArea*/ ) { // TODO } void SpriteCanvasHelper::opaqueUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& /*rUpdateArea*/ ) { // TODO } void SpriteCanvasHelper::genericUpdate( const ::canvas::SpriteRedrawManager::UpdateArea& /*rUpdateArea*/ ) { // TODO } }