/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX #define INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// // predefines namespace drawinglayer { namespace primitive2d { class PolyPolygonColorPrimitive2D; class PolygonHairlinePrimitive2D; class PolygonStrokePrimitive2D; }} ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace processor2d { /** VclPixelProcessor2D class This processor derived from VclProcessor2D is the base class for rendering all feeded primitives to a VCL Window. It is the currently used renderer for all VCL editing output from the DrawingLayer. */ class VclPixelProcessor2D : public VclProcessor2D { private: protected: /* the local processor for BasePrinitive2D-Implementation based primitives, called from the common process()-implementation */ virtual void processBasePrimitive2D(const primitive2d::BasePrimitive2D& rCandidate); // some helpers to try direct paints (shortcuts) bool tryDrawPolyPolygonColorPrimitive2DDirect(const drawinglayer::primitive2d::PolyPolygonColorPrimitive2D& rSource, double fTransparency); bool tryDrawPolygonHairlinePrimitive2DDirect(const drawinglayer::primitive2d::PolygonHairlinePrimitive2D& rSource, double fTransparency); bool tryDrawPolygonStrokePrimitive2DDirect(const drawinglayer::primitive2d::PolygonStrokePrimitive2D& rSource, double fTransparency); public: /// constructor/destructor VclPixelProcessor2D( const geometry::ViewInformation2D& rViewInformation, OutputDevice& rOutDev); virtual ~VclPixelProcessor2D(); }; } // end of namespace processor2d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// #endif // INCLUDED_DRAWINGLAYER_PROCESSOR2D_VCLPIXELPROCESSOR2D_HXX // eof