Geometry/text/shared/01/05350200.xhpGeometryAdjusts the shape of the selected 3D object. You can only modify the shape of a 3D object that was created by converting a 2D object. To convert a 2D object to 3D, select the object, right-click, and then choose Convert - To 3D, or Convert - To 3D Rotation Object.GeometryDefine the shape properties for the selected 3D object.Rounded edgesEnter the amount by which you want to round the corners of the selected 3D object.Scaled depthEnter the amount by which to increase or decrease the area of the front side of the selected 3D object.Rotation angleEnter the angle in degrees to rotate the selected 3D rotation object.DepthEnter the extrusion depth for the selected 3D object. This option is not valid for 3D rotation objects.SegmentsYou can change the number of segments that are used to draw a 3D rotation object.HorizontalEnter the number of horizontal segments to use in the selected 3D rotation object.VerticalEnter the number of vertical segments to use in the selected 3D rotation objectNormalsAllows you to modify the rendering style of the 3D surface.Object-SpecificRenders the 3D surface according to the shape of the object. For example, a circular shape is rendered with a spherical surface.
IconObject-Specific
FlatRenders the 3D surface as polygons.
IconFlat
SphericalRenders a smooth 3D surface.
IconSpherical
Invert NormalsInverts the light source.
IconInvert Normals
Double-sided IlluminationLights the object from the outside and the inside. To use an ambient light source, click this button, and then click the Invert Normals button.
IconDouble-sided illumination
Double-SidedCloses the shape of a 3D object that was created by extruding a freeform line (Convert - To 3D).