/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __com_sun_star_datatransfer_dnd_DragGestureEvent_idl__ #define __com_sun_star_datatransfer_dnd_DragGestureEvent_idl__ #ifndef __com_sun_star_lang_EventObject_idl__ #include #endif //============================================================================= module com { module sun { module star { module datatransfer { module dnd { published interface XDragSource; //============================================================================= /** A DragGestureEvent is passed to the method XDragGestureListener::dragGestureRecognized() when a particular XDragGestureRecognizer detects that a platform dependent drag initiating gesture has occurred on the component that it is tracking. */ published struct DragGestureEvent: com::sun::star::lang::EventObject { //------------------------------------------------------------------------- /** The action selected by the user.

Different constants may be combined using a logical OR.

It's further possible to combine the ACTION_DEFAULT with one of the other actions defined in DNDConstants. This means the user did not press any key during the Drag and Drop operation and the action that was combined with ACTION_DEFAULT is the system default action.

@see com::sun::star::datatransfer::dnd::DNDConstants */ byte DragAction; //------------------------------------------------------------------------- /** The x coordinate where the drag originated in component coordinates. */ long DragOriginX; //------------------------------------------------------------------------- /** The y coordinate where the drag originated in component coordinates. */ long DragOriginY; //------------------------------------------------------------------------- /** The DragSource associated with this drag action. */ XDragSource DragSource; //------------------------------------------------------------------------- /** The last event comprising the gesture.

The initial trigger event will presumably be a MouseEvent event. If it is not, the implementation should either react accordingly or presume that the left mouse button was clicked.

*/ any Event; }; //============================================================================= }; }; }; }; }; #endif