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#ifndef __com_sun_star_drawing_TextAnimationKind_idl__ 
#define __com_sun_star_drawing_TextAnimationKind_idl__ 
 
 
//============================================================================= 
 
 module com {  module sun {  module star {  module drawing {  
 
//============================================================================= 
 
// DocMerge from xml: enum com::sun::star::drawing::TextAnimationKind
/** This enumeration specifies the type of animation for a text.
 */
published enum TextAnimationKind
{ 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::NONE
	/** Don't animate this text.
	 */
	NONE, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::BLINK
	/** Let this text switch its state from visibile to nonvisible continuously.
	 */
	BLINK, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::SCROLL
	/** Let this text scroll.
	 */
	SCROLL, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::ALTERNATE
	/** Scroll the text from one side to the other and back.
	 */
	ALTERNATE, 
 
	//------------------------------------------------------------------------- 
	 
	// DocMerge from xml: value com::sun::star::drawing::TextAnimationKind::SLIDE
	/** Scroll the text from one side to the final position and stop there.
	 */
	SLIDE 
 
}; 
 
//============================================================================= 
 
}; }; }; };  

#endif