/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SC_DPCONTROL_HXX #define SC_DPCONTROL_HXX #include "rtl/ustring.hxx" #include "tools/gen.hxx" #include "tools/fract.hxx" #include "vcl/popupmenuwindow.hxx" #include "vcl/button.hxx" #include "vcl/scrbar.hxx" #include "vcl/timer.hxx" #include "svx/checklbx.hxx" #include #include #include namespace com { namespace sun { namespace star { namespace accessibility { class XAccessible; } }}} class OutputDevice; class Point; class Size; class StyleSettings; class Window; class ScDocument; class ScAccessibleFilterMenu; /** * This class takes care of physically drawing field button controls inside * data pilot tables. */ class ScDPFieldButton { public: ScDPFieldButton(OutputDevice* pOutDev, const StyleSettings* pStyle, const Fraction* pZoomX = NULL, const Fraction* pZoomY = NULL, ScDocument* pDoc = NULL); ~ScDPFieldButton(); void setText(const ::rtl::OUString& rText); void setBoundingBox(const Point& rPos, const Size& rSize, bool bLayoutRTL); void setDrawBaseButton(bool b); void setDrawPopupButton(bool b); void setHasHiddenMember(bool b); void setPopupPressed(bool b); void setPopupLeft(bool b); void draw(); void getPopupBoundingBox(Point& rPos, Size& rSize) const; private: void drawPopupButton(); private: Point maPos; Size maSize; ::rtl::OUString maText; Fraction maZoomX; Fraction maZoomY; ScDocument* mpDoc; OutputDevice* mpOutDev; const StyleSettings* mpStyle; bool mbBaseButton; bool mbPopupButton; bool mbHasHiddenMember; bool mbPopupPressed; bool mbPopupLeft; }; // ============================================================================ class ScMenuFloatingWindow : public PopupMenuFloatingWindow { public: static size_t MENU_NOT_SELECTED; /** * Action to perform when an event takes place. Create a sub-class of * this to implement the desired action. */ class Action { public: virtual void execute() = 0; }; explicit ScMenuFloatingWindow(Window* pParent, ScDocument* pDoc, sal_uInt16 nMenuStackLevel = 0); virtual ~ScMenuFloatingWindow(); virtual void MouseMove(const MouseEvent& rMEvt); virtual void MouseButtonDown(const MouseEvent& rMEvt); virtual void MouseButtonUp(const MouseEvent& rMEvt); virtual void KeyInput(const KeyEvent& rKEvt); virtual void Paint(const Rectangle& rRect); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); void addMenuItem(const ::rtl::OUString& rText, bool bEnabled, Action* pAction); ScMenuFloatingWindow* addSubMenuItem(const ::rtl::OUString& rText, bool bEnabled); void setSelectedMenuItem(size_t nPos, bool bSubMenuTimer, bool bEnsureSubMenu); void selectMenuItem(size_t nPos, bool bSelected, bool bSubMenuTimer); void clearSelectedMenuItem(); ScMenuFloatingWindow* getSubMenuWindow(size_t nPos) const; bool isMenuItemSelected(size_t nPos) const; size_t getSelectedMenuItem() const; void setName(const ::rtl::OUString& rName); const ::rtl::OUString& getName() const; void executeMenuItem(size_t nPos); void getMenuItemPosSize(size_t nPos, Point& rPos, Size& rSize) const; ScMenuFloatingWindow* getParentMenuWindow() const; protected: void drawMenuItem(size_t nPos); void drawAllMenuItems(); const Font& getLabelFont() const; void queueLaunchSubMenu(size_t nPos, ScMenuFloatingWindow* pMenu); void queueCloseSubMenu(); void launchSubMenu(bool bSetMenuPos); void endSubMenu(ScMenuFloatingWindow* pSubMenu); void fillMenuItemsToAccessible(ScAccessibleFilterMenu* pAccMenu) const; ScDocument* getDoc(); protected: ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > mxAccessible; private: struct SubMenuItemData; void handleMenuTimeout(SubMenuItemData* pTimer); void resizeToFitMenuItems(); void highlightMenuItem(size_t nPos, bool bSelected); size_t getEnclosingMenuItem(const Point& rPos) const; size_t getSubMenuPos(ScMenuFloatingWindow* pSubMenu); /** * Fire a menu highlight event since the accessibility framework needs * this to track focus on menu items. */ void fireMenuHighlightedEvent(); /** * Make sure that the specified submenu is permanently up, the submenu * close timer is not active, and the correct menu item associated with * the submenu is highlighted. */ void setSubMenuFocused(ScMenuFloatingWindow* pSubMenu); /** * When a menu item of an invisible submenu is selected, we need to make * sure that all its parent menu(s) are visible, with the right menu item * highlighted in each of the parents. Calling this method ensures it. */ void ensureSubMenuVisible(ScMenuFloatingWindow* pSubMenu); /** * Dismiss any visible child submenus when a menu item of a parent menu is * selected. */ void ensureSubMenuNotVisible(); /** * Dismiss all visible popup menus and set focus back to the application * window. This method is called e.g. when a menu action is fired. */ void terminateAllPopupMenus(); DECL_LINK( PopupEndHdl, void* ); private: struct MenuItemData { ::rtl::OUString maText; bool mbEnabled; ::boost::shared_ptr mpAction; ::boost::shared_ptr mpSubMenuWin; MenuItemData(); }; ::std::vector maMenuItems; struct SubMenuItemData { Timer maTimer; ScMenuFloatingWindow* mpSubMenu; size_t mnMenuPos; DECL_LINK( TimeoutHdl, void* ); SubMenuItemData(ScMenuFloatingWindow* pParent); void reset(); private: ScMenuFloatingWindow* mpParent; }; SubMenuItemData maOpenTimer; SubMenuItemData maCloseTimer; Font maLabelFont; // Name of this menu window, taken from the menu item of the parent window // that launches it (if this is a sub menu). If this is a top-level menu // window, then this name can be anything. ::rtl::OUString maName; size_t mnSelectedMenu; size_t mnClickedMenu; ScDocument* mpDoc; ScMenuFloatingWindow* mpParentMenu; ScMenuFloatingWindow* mpActiveSubMenu; }; // ============================================================================ /** * This class implements a popup window for field button, for quick access * of hide-item list, and possibly more stuff related to field options. */ class ScDPFieldPopupWindow : public ScMenuFloatingWindow { public: /** * Extended data that the client code may need to store. Create a * sub-class of this and store data there. */ struct ExtendedData {}; explicit ScDPFieldPopupWindow(Window* pParent, ScDocument* pDoc); virtual ~ScDPFieldPopupWindow(); virtual void MouseMove(const MouseEvent& rMEvt); virtual long Notify(NotifyEvent& rNEvt); virtual void Paint(const Rectangle& rRect); virtual Window* GetPreferredKeyInputWindow(); virtual ::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > CreateAccessible(); void setMemberSize(size_t n); void addMember(const ::rtl::OUString& rName, bool bVisible); void initMembers(); const Size& getWindowSize() const; void getResult(::std::hash_map< ::rtl::OUString, bool, ::rtl::OUStringHash>& rResult); void close(bool bOK); /** * Set auxiliary data that the client code might need. Note that this * popup window class manages its life time; no explicit deletion of the * instance is needed in the client code. */ void setExtendedData(ExtendedData* p); /** * Get the store auxiliary data, or NULL if no such data is stored. */ ExtendedData* getExtendedData(); void setOKAction(Action* p); private: struct Member { ::rtl::OUString maName; bool mbVisible; Member(); }; class CancelButton : public ::CancelButton { public: CancelButton(ScDPFieldPopupWindow* pParent); virtual void Click(); private: ScDPFieldPopupWindow* mpParent; }; enum SectionType { WHOLE, // entire window LISTBOX_AREA_OUTER, // box enclosing the check box items. LISTBOX_AREA_INNER, // box enclosing the check box items. SINGLE_BTN_AREA, // box enclosing the single-action buttons. CHECK_TOGGLE_ALL, // check box for toggling all items. BTN_SINGLE_SELECT, BTN_SINGLE_UNSELECT, BTN_OK, // OK button BTN_CANCEL, // Cancel button }; void getSectionPosSize(Point& rPos, Size& rSize, SectionType eType) const; void setAllMemberState(bool bSet); void selectCurrentMemberOnly(bool bSet); void cycleFocus(bool bReverse = false); DECL_LINK( ButtonHdl, Button* ); DECL_LINK( TriStateHdl, TriStateBox* ); DECL_LINK( CheckHdl, SvTreeListBox* ); private: SvxCheckListBox maChecks; TriStateBox maChkToggleAll; ImageButton maBtnSelectSingle; ImageButton maBtnUnselectSingle; OKButton maBtnOk; CancelButton maBtnCancel; ::std::vector maTabStopCtrls; size_t mnCurTabStop; ::std::vector maMembers; ::std::auto_ptr mpExtendedData; ::std::auto_ptr mpOKAction; const Size maWndSize; /// hard-coded window size. TriState mePrevToggleAllState; }; #endif