/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svgio.hxx" #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace svgio { namespace svgreader { SvgClipPathNode::SvgClipPathNode( SvgDocument& rDocument, SvgNode* pParent) : SvgNode(SVGTokenClipPathNode, rDocument, pParent), maSvgStyleAttributes(*this), mpaTransform(0), maClipPathUnits(userSpaceOnUse) { } SvgClipPathNode::~SvgClipPathNode() { if(mpaTransform) delete mpaTransform; } const SvgStyleAttributes* SvgClipPathNode::getSvgStyleAttributes() const { return &maSvgStyleAttributes; } void SvgClipPathNode::parseAttribute(const rtl::OUString& rTokenName, SVGToken aSVGToken, const rtl::OUString& aContent) { // call parent SvgNode::parseAttribute(rTokenName, aSVGToken, aContent); // read style attributes maSvgStyleAttributes.parseStyleAttribute(rTokenName, aSVGToken, aContent, false); // parse own switch(aSVGToken) { case SVGTokenStyle: { readLocalCssStyle(aContent); break; } case SVGTokenTransform: { const basegfx::B2DHomMatrix aMatrix(readTransform(aContent, *this)); if(!aMatrix.isIdentity()) { setTransform(&aMatrix); } break; } case SVGTokenClipPathUnits: { if(aContent.getLength()) { if(aContent.match(commonStrings::aStrUserSpaceOnUse, 0)) { setClipPathUnits(userSpaceOnUse); } else if(aContent.match(commonStrings::aStrObjectBoundingBox, 0)) { setClipPathUnits(objectBoundingBox); } } break; } default: { break; } } } void SvgClipPathNode::decomposeSvgNode(drawinglayer::primitive2d::Primitive2DSequence& rTarget, bool bReferenced) const { drawinglayer::primitive2d::Primitive2DSequence aNewTarget; // decompose childs SvgNode::decomposeSvgNode(aNewTarget, bReferenced); if(aNewTarget.hasElements()) { if(getTransform()) { // create embedding group element with transformation const drawinglayer::primitive2d::Primitive2DReference xRef( new drawinglayer::primitive2d::TransformPrimitive2D( *getTransform(), aNewTarget)); drawinglayer::primitive2d::appendPrimitive2DReferenceToPrimitive2DSequence(rTarget, xRef); } else { // append to current target drawinglayer::primitive2d::appendPrimitive2DSequenceToPrimitive2DSequence(rTarget, aNewTarget); } } } void SvgClipPathNode::apply( drawinglayer::primitive2d::Primitive2DSequence& rContent, const basegfx::B2DHomMatrix* pTransform) const { if(rContent.hasElements() && Display_none != getDisplay()) { const drawinglayer::geometry::ViewInformation2D aViewInformation2D; drawinglayer::primitive2d::Primitive2DSequence aClipTarget; basegfx::B2DPolyPolygon aClipPolyPolygon; // get clipPath definition as primitives decomposeSvgNode(aClipTarget, true); if(aClipTarget.hasElements()) { // extract filled plygons as base for a mask PolyPolygon drawinglayer::processor2d::ContourExtractor2D aExtractor(aViewInformation2D, true); aExtractor.process(aClipTarget); const basegfx::B2DPolyPolygonVector& rResult(aExtractor.getExtractedContour()); const sal_uInt32 nSize(rResult.size()); if(nSize > 1) { // merge to single clipPolyPolygon aClipPolyPolygon = basegfx::tools::mergeToSinglePolyPolygon(rResult); } else { aClipPolyPolygon = rResult[0]; } } if(aClipPolyPolygon.count()) { if(objectBoundingBox == getClipPathUnits()) { // clip is object-relative, transform using content transformation const basegfx::B2DRange aContentRange( drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence( rContent, aViewInformation2D)); aClipPolyPolygon.transform( basegfx::tools::createScaleTranslateB2DHomMatrix( aContentRange.getRange(), aContentRange.getMinimum())); } else // userSpaceOnUse { // #i124852# if(pTransform) { aClipPolyPolygon.transform(*pTransform); } } // #124313# try to avoid creating an embedding to a MaskPrimitive2D if // possible; MaskPrimitive2D processing is potentially expensive bool bCreateEmbedding(true); bool bAddContent(true); if(basegfx::tools::isRectangle(aClipPolyPolygon)) { // ClipRegion is a rectangle, thus it is not expensive to tell // if the content is completely inside or outside of it; get ranges const basegfx::B2DRange aClipRange(aClipPolyPolygon.getB2DRange()); const basegfx::B2DRange aContentRange( drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence( rContent, aViewInformation2D)); if(aClipRange.isInside(aContentRange)) { // completely contained, no need to clip at all, so no need for embedding bCreateEmbedding = false; } else if(aClipRange.overlaps(aContentRange)) { // overlap; embedding needed. ClipRegion can be minimized by using // the intersection of the ClipRange and the ContentRange. Minimizing // the ClipRegion potentially enhances further processing since // usually clip operations are expensive. basegfx::B2DRange aCommonRange(aContentRange); aCommonRange.intersect(aClipRange); aClipPolyPolygon = basegfx::B2DPolyPolygon(basegfx::tools::createPolygonFromRect(aCommonRange)); } else { // not inside and no overlap -> completely outside // no need for embedding, no need for content at all bCreateEmbedding = false; bAddContent = false; } } else { // ClipRegion is not a simple rectangle, it would be possible but expensive to // tell if the content needs clipping or not. It is also dependent of // the content's decomposition. To do this, a processor would be needed that // is capable if processing the given sequence of primitives and decide // if all is inside or all is outside. Such a ClipProcessor could be written, // but for now just create the embedding } if(bCreateEmbedding) { // redefine target. Use MaskPrimitive2D with created clip // geometry. Using the automatically set mbIsClipPathContent at // SvgStyleAttributes the clip definition is without fill, stroke, // and strokeWidth and forced to black const drawinglayer::primitive2d::Primitive2DReference xEmbedTransparence( new drawinglayer::primitive2d::MaskPrimitive2D( aClipPolyPolygon, rContent)); rContent = drawinglayer::primitive2d::Primitive2DSequence(&xEmbedTransparence, 1); } else { if(!bAddContent) { rContent.realloc(0); } } } else { // An empty clipping path will completely clip away the element that had // the ‘clip-path’ property applied. (Svg spec) rContent.realloc(0); } } } } // end of namespace svgreader } // end of namespace svgio ////////////////////////////////////////////////////////////////////////////// // eof