/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svl.hxx" #ifndef GCC #endif #include #include #include // STATIC DATA ----------------------------------------------------------- DBG_NAME(SfxItemIter); // -------------------------------------------------------------------------- SfxItemIter::SfxItemIter( const SfxItemSet& rItemSet ) : _rSet( rItemSet ) { DBG_CTOR(SfxItemIter, 0); DBG_ASSERTWARNING( _rSet.Count(), "es gibt gar keine Attribute" ); if ( !_rSet._nCount ) { _nStt = 1; _nEnd = 0; } else { SfxItemArray ppFnd = _rSet._aItems; // suche das 1. gesetzte Item for ( _nStt = 0; !*(ppFnd + _nStt ); ++_nStt ) ; // empty loop if ( 1 < _rSet.Count() ) for( _nEnd = _rSet.TotalCount(); !*( ppFnd + --_nEnd); ) ; // empty loop else _nEnd = _nStt; } _nAkt = _nStt; } // -------------------------------------------------------------------------- SfxItemIter::~SfxItemIter() { DBG_DTOR(SfxItemIter, 0); } // -------------------------------------------------------------------------- const SfxPoolItem* SfxItemIter::NextItem() { DBG_CHKTHIS(SfxItemIter, 0); SfxItemArray ppFnd = _rSet._aItems; if( _nAkt < _nEnd ) { do { _nAkt++; } while( _nAkt < _nEnd && !*(ppFnd + _nAkt ) ); return *(ppFnd+_nAkt); } return 0; } // -------------------------------------------------------------------------- const SfxPoolItem* SfxItemIter::PrevItem() { DBG_CHKTHIS(SfxItemIter, 0); SfxItemArray ppFnd = _rSet._aItems; if ( _nAkt > _nStt ) { do { --_nAkt; } while( _nAkt && !*(ppFnd + _nAkt )); return *(ppFnd+_nAkt); } return 0; }