/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svtools.hxx" #include #include "imivctl.hxx" #include #include #include using namespace ::com::sun::star::accessibility; /***************************************************************************** | | class : SvxIconChoiceCtrlEntry | \*****************************************************************************/ SvxIconChoiceCtrlEntry::SvxIconChoiceCtrlEntry( const String& rText, const Image& rImage, sal_uInt16 _nFlags ) { aText = rText; aImage = rImage; aImageHC = rImage; pUserData = NULL; nFlags = _nFlags; eTextMode = IcnShowTextShort; pblink = 0; pflink = 0; } SvxIconChoiceCtrlEntry::SvxIconChoiceCtrlEntry( const String& rText, const Image& rImage, const Image& rImageHC, sal_uInt16 _nFlags ) { aText = rText; aImage = rImage; aImageHC = rImageHC; pUserData = NULL; nFlags = _nFlags; eTextMode = IcnShowTextShort; pblink = 0; pflink = 0; } SvxIconChoiceCtrlEntry::SvxIconChoiceCtrlEntry( sal_uInt16 _nFlags ) { pUserData = NULL; nFlags = _nFlags; eTextMode = IcnShowTextShort; pblink = 0; pflink = 0; } void SvxIconChoiceCtrlEntry::SetMoved( sal_Bool bMoved ) { if( bMoved ) nFlags |= ICNVIEW_FLAG_POS_MOVED; else nFlags &= ~ICNVIEW_FLAG_POS_MOVED; } void SvxIconChoiceCtrlEntry::LockPos( sal_Bool bLock ) { if( bLock ) nFlags |= ICNVIEW_FLAG_POS_LOCKED; else nFlags &= ~ICNVIEW_FLAG_POS_LOCKED; } /*sal_Unicode SvxIconChoiceCtrlEntry::GetMnemonicChar() const { sal_Unicode cChar = 0; xub_StrLen nPos = aText.Search( '~' ); if ( nPos != STRING_NOTFOUND && nPos < ( aText.Len() ) - 1 ) cChar = aText.GetChar( nPos + 1 ); return cChar; }*/ String SvxIconChoiceCtrlEntry::GetDisplayText() const { return MnemonicGenerator::EraseAllMnemonicChars( aText ); } // ---------------------------------------------------------------------------- SvxIconChoiceCtrlColumnInfo::SvxIconChoiceCtrlColumnInfo( const SvxIconChoiceCtrlColumnInfo& rInfo ) : aColText( rInfo.aColText ), aColImage( rInfo.aColImage ) { nWidth = rInfo.nWidth; eAlignment = rInfo.eAlignment; nSubItem = rInfo.nSubItem; } /***************************************************************************** | | class : SvtIconChoiceCtrl | \*****************************************************************************/ SvtIconChoiceCtrl::SvtIconChoiceCtrl( Window* pParent, WinBits nWinStyle ) : // WB_CLIPCHILDREN an, da ScrollBars auf dem Fenster liegen! Control( pParent, nWinStyle | WB_CLIPCHILDREN ), _pCurKeyEvent ( NULL ), _pImp ( new SvxIconChoiceCtrl_Impl( this, nWinStyle ) ), _bAutoFontColor ( sal_False ) { SetLineColor(); _pImp->SetGrid( Size( 100, 70 ) ); _pImp->InitSettings(); _pImp->SetPositionMode( IcnViewPositionModeAutoArrange ); } SvtIconChoiceCtrl::SvtIconChoiceCtrl( Window* pParent, const ResId& rResId ) : Control( pParent, rResId ), _pCurKeyEvent ( NULL ), _pImp ( new SvxIconChoiceCtrl_Impl( this, WB_BORDER ) ), _bAutoFontColor ( sal_False ) { SetLineColor(); _pImp->SetGrid( Size( 100, 70 ) ); _pImp->InitSettings(); _pImp->SetPositionMode( IcnViewPositionModeAutoArrange ); } SvtIconChoiceCtrl::~SvtIconChoiceCtrl() { _pImp->CallEventListeners( VCLEVENT_OBJECT_DYING ); delete _pImp; } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::InsertEntry( sal_uLong nPos, const Point* pPos, sal_uInt16 nFlags ) { SvxIconChoiceCtrlEntry* pEntry = new SvxIconChoiceCtrlEntry( nFlags ); _pImp->InsertEntry( pEntry, nPos, pPos ); return pEntry; } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::InsertEntry( const String& rText, const Image& rImage, sal_uLong nPos, const Point* pPos, sal_uInt16 nFlags ) { SvxIconChoiceCtrlEntry* pEntry = new SvxIconChoiceCtrlEntry( rText, rImage, nFlags); _pImp->InsertEntry( pEntry, nPos, pPos ); return pEntry; } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::InsertEntry( const String& rText, const Image& rImage, const Image& rImageHC, sal_uLong nPos, const Point* pPos, sal_uInt16 nFlags ) { SvxIconChoiceCtrlEntry* pEntry = new SvxIconChoiceCtrlEntry( rText, rImage, rImageHC, nFlags); _pImp->InsertEntry( pEntry, nPos, pPos ); return pEntry; } sal_Bool SvtIconChoiceCtrl::EditedEntry( SvxIconChoiceCtrlEntry*, const XubString&, sal_Bool ) { return sal_True; } sal_Bool SvtIconChoiceCtrl::EditingEntry( SvxIconChoiceCtrlEntry* ) { return sal_True; } void SvtIconChoiceCtrl::DrawEntryImage( SvxIconChoiceCtrlEntry* pEntry, const Point& rPos, OutputDevice& rDev ) { rDev.DrawImage( rPos, GetSettings().GetStyleSettings().GetHighContrastMode() ? pEntry->GetImageHC() : pEntry->GetImage() ); } String SvtIconChoiceCtrl::GetEntryText( SvxIconChoiceCtrlEntry* pEntry, sal_Bool ) { return pEntry->GetText(); } sal_Bool SvtIconChoiceCtrl::HasBackground() const { return sal_False; } sal_Bool SvtIconChoiceCtrl::HasFont() const { return sal_False; } sal_Bool SvtIconChoiceCtrl::HasFontTextColor() const { return sal_True; } sal_Bool SvtIconChoiceCtrl::HasFontFillColor() const { return sal_True; } void SvtIconChoiceCtrl::Paint( const Rectangle& rRect ) { _pImp->Paint( rRect ); } void SvtIconChoiceCtrl::MouseButtonDown( const MouseEvent& rMEvt ) { if( !_pImp->MouseButtonDown( rMEvt ) ) Control::MouseButtonDown( rMEvt ); } void SvtIconChoiceCtrl::MouseButtonUp( const MouseEvent& rMEvt ) { if( !_pImp->MouseButtonUp( rMEvt ) ) Control::MouseButtonUp( rMEvt ); } void SvtIconChoiceCtrl::MouseMove( const MouseEvent& rMEvt ) { if( !_pImp->MouseMove( rMEvt ) ) Control::MouseMove( rMEvt ); } void SvtIconChoiceCtrl::ArrangeIcons() { if ( GetStyle() & WB_ALIGN_TOP ) { Size aFullSize; Rectangle aEntryRect; for ( sal_uLong i = 0; i < GetEntryCount(); i++ ) { SvxIconChoiceCtrlEntry* pEntry = GetEntry ( i ); aEntryRect = _pImp->GetEntryBoundRect ( pEntry ); aFullSize.setWidth ( aFullSize.getWidth()+aEntryRect.GetWidth() ); } _pImp->Arrange ( sal_False, aFullSize.getWidth() ); } else if ( GetStyle() & WB_ALIGN_LEFT ) { Size aFullSize; Rectangle aEntryRect; for ( sal_uLong i = 0; i < GetEntryCount(); i++ ) { SvxIconChoiceCtrlEntry* pEntry = GetEntry ( i ); aEntryRect = _pImp->GetEntryBoundRect ( pEntry ); aFullSize.setHeight ( aFullSize.getHeight()+aEntryRect.GetHeight() ); } _pImp->Arrange ( sal_False, 0, aFullSize.getHeight() ); } else { _pImp->Arrange(); } _pImp->Arrange( sal_False, 0, 1000 ); } void SvtIconChoiceCtrl::Resize() { _pImp->Resize(); Control::Resize(); } Point SvtIconChoiceCtrl::GetLogicPos( const Point& rPosPixel ) const { Point aPos( rPosPixel ); aPos -= GetMapMode().GetOrigin(); return aPos; } Point SvtIconChoiceCtrl::GetPixelPos( const Point& rPosLogic ) const { Point aPos( rPosLogic ); aPos += GetMapMode().GetOrigin(); return aPos; } void SvtIconChoiceCtrl::DocumentRectChanged() { _aDocRectChangedHdl.Call( this ); } void SvtIconChoiceCtrl::VisibleRectChanged() { _aVisRectChangedHdl.Call( this ); } void SvtIconChoiceCtrl::GetFocus() { _pImp->GetFocus(); Control::GetFocus(); sal_uLong nPos; SvxIconChoiceCtrlEntry* pSelectedEntry = GetSelectedEntry ( nPos ); if ( pSelectedEntry ) _pImp->CallEventListeners( VCLEVENT_LISTBOX_SELECT, pSelectedEntry ); } void SvtIconChoiceCtrl::LoseFocus() { _pImp->LoseFocus(); Control::LoseFocus(); } void SvtIconChoiceCtrl::SetUpdateMode( sal_Bool bUpdate ) { Control::SetUpdateMode( bUpdate ); _pImp->SetUpdateMode( bUpdate ); } void SvtIconChoiceCtrl::SetFont( const Font& rFont ) { if( rFont != GetFont() ) { Control::SetFont( rFont ); _pImp->FontModified(); } } void SvtIconChoiceCtrl::SetPointFont( const Font& rFont ) { if( rFont != GetPointFont() ) { Control::SetPointFont( rFont ); _pImp->FontModified(); } } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetEntry( const Point& rPixPos, sal_Bool bHit ) const { Point aPos( rPixPos ); aPos -= GetMapMode().GetOrigin(); return ((SvtIconChoiceCtrl*)this)->_pImp->GetEntry( aPos, bHit ); } void SvtIconChoiceCtrl::SetStyle( WinBits nWinStyle ) { _pImp->SetStyle( nWinStyle ); } WinBits SvtIconChoiceCtrl::GetStyle() const { return _pImp->GetStyle(); } void SvtIconChoiceCtrl::Command( const CommandEvent& rCEvt ) { _pImp->Command( rCEvt ); } void SvtIconChoiceCtrl::SetEntryTextMode( SvxIconChoiceCtrlTextMode eMode, SvxIconChoiceCtrlEntry* pEntry ) { _pImp->SetEntryTextMode( eMode, pEntry ); } SvxIconChoiceCtrlTextMode SvtIconChoiceCtrl::GetEntryTextMode( const SvxIconChoiceCtrlEntry* pEntry ) const { return _pImp->GetEntryTextModeSmart( pEntry ); } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetNextEntry( const Point& rPixPos, SvxIconChoiceCtrlEntry* pCurEntry, sal_Bool ) const { Point aPos( rPixPos ); aPos -= GetMapMode().GetOrigin(); return ((SvtIconChoiceCtrl*)this)->_pImp->GetNextEntry( aPos, pCurEntry ); } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetPrevEntry( const Point& rPixPos, SvxIconChoiceCtrlEntry* pCurEntry, sal_Bool ) const { Point aPos( rPixPos ); aPos -= GetMapMode().GetOrigin(); return ((SvtIconChoiceCtrl*)this)->_pImp->GetPrevEntry( aPos, pCurEntry ); } sal_uLong SvtIconChoiceCtrl::GetEntryCount() const { return _pImp->GetEntryCount(); } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetEntry( sal_uLong nPos ) const { return _pImp->GetEntry( nPos ); } void SvtIconChoiceCtrl::CreateAutoMnemonics( MnemonicGenerator& _rUsedMnemonics ) { _pImp->CreateAutoMnemonics( &_rUsedMnemonics ); } void SvtIconChoiceCtrl::CreateAutoMnemonics( void ) { _pImp->CreateAutoMnemonics(); } void SvtIconChoiceCtrl::RemoveEntry( SvxIconChoiceCtrlEntry* pEntry ) { _pImp->RemoveEntry( pEntry ); } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetSelectedEntry( sal_uLong& rPos ) const { return _pImp->GetFirstSelectedEntry( rPos ); } void SvtIconChoiceCtrl::ClickIcon() { sal_uLong nPos; GetSelectedEntry ( nPos ); _aClickIconHdl.Call( this ); } sal_Bool SvtIconChoiceCtrl::IsEntryEditing() const { return _pImp->IsEntryEditing(); } sal_Bool SvtIconChoiceCtrl::SetChoiceWithCursor ( sal_Bool bDo ) { return _pImp->SetChoiceWithCursor (bDo); } void SvtIconChoiceCtrl::KeyInput( const KeyEvent& rKEvt ) { sal_Bool bKeyUsed = DoKeyInput( rKEvt ); if ( !bKeyUsed ) { _pCurKeyEvent = (KeyEvent*)&rKEvt; Control::KeyInput( rKEvt ); _pCurKeyEvent = NULL; } } sal_Bool SvtIconChoiceCtrl::DoKeyInput( const KeyEvent& rKEvt ) { // unter OS/2 bekommen wir auch beim Editieren Key-Up/Down if( IsEntryEditing() ) return sal_True; _pCurKeyEvent = (KeyEvent*)&rKEvt; sal_Bool bHandled = _pImp->KeyInput( rKEvt ); _pCurKeyEvent = NULL; return bHandled; } sal_uLong SvtIconChoiceCtrl::GetEntryListPos( SvxIconChoiceCtrlEntry* pEntry ) const { return _pImp->GetEntryListPos( pEntry ); } SvxIconChoiceCtrlEntry* SvtIconChoiceCtrl::GetCursor( ) const { return _pImp->GetCurEntry( ); } void SvtIconChoiceCtrl::SetCursor( SvxIconChoiceCtrlEntry* pEntry ) { _pImp->SetCursor( pEntry ); } void SvtIconChoiceCtrl::InvalidateEntry( SvxIconChoiceCtrlEntry* pEntry ) { _pImp->InvalidateEntry( pEntry ); } void SvtIconChoiceCtrl::Clear() { _pImp->Clear(); } void SvtIconChoiceCtrl::StateChanged( StateChangedType nType ) { Control::StateChanged( nType ); } void SvtIconChoiceCtrl::DataChanged( const DataChangedEvent& rDCEvt ) { if ( ((rDCEvt.GetType() == DATACHANGED_SETTINGS) || (rDCEvt.GetType() == DATACHANGED_FONTSUBSTITUTION) || (rDCEvt.GetType() == DATACHANGED_FONTS) ) && (rDCEvt.GetFlags() & SETTINGS_STYLE) ) { _pImp->InitSettings(); Invalidate(INVALIDATE_NOCHILDREN); } else Control::DataChanged( rDCEvt ); } void SvtIconChoiceCtrl::SetBackground( const Wallpaper& rPaper ) { if( rPaper != GetBackground() ) { const StyleSettings& rStyleSettings = GetSettings().GetStyleSettings(); Wallpaper aEmpty; if( rPaper == aEmpty ) Control::SetBackground( rStyleSettings.GetFieldColor() ); else { Wallpaper aBackground( rPaper ); // HACK, da Hintergrund sonst transparent sein koennte if( !aBackground.IsBitmap() ) aBackground.SetStyle( WALLPAPER_TILE ); WallpaperStyle eStyle = aBackground.GetStyle(); Color aBack( aBackground.GetColor()); Color aTrans( COL_TRANSPARENT ); if( aBack == aTrans && ( (!aBackground.IsBitmap() || aBackground.GetBitmap().IsTransparent() || (eStyle != WALLPAPER_TILE && eStyle != WALLPAPER_SCALE)))) { aBackground.SetColor( rStyleSettings.GetFieldColor() ); } if( aBackground.IsScrollable() ) { Rectangle aRect; aRect.SetSize( Size(32765, 32765) ); aBackground.SetRect( aRect ); } else { Rectangle aRect( _pImp->GetOutputRect() ); aBackground.SetRect( aRect ); } Control::SetBackground( aBackground ); } // bei hart attributierter Textfarbe keine 'Automatik', die eine // lesbare Textfarbe einstellt. Font aFont( GetFont() ); aFont.SetColor( rStyleSettings.GetFieldTextColor() ); SetFont( aFont ); Invalidate(INVALIDATE_NOCHILDREN); } } void SvtIconChoiceCtrl::Flush() { _pImp->Flush(); } void SvtIconChoiceCtrl::RequestHelp( const HelpEvent& rHEvt ) { if ( !_pImp->RequestHelp( rHEvt ) ) Control::RequestHelp( rHEvt ); } void SvtIconChoiceCtrl::SetSelectionMode( SelectionMode eMode ) { _pImp->SetSelectionMode( eMode ); } sal_Bool SvtIconChoiceCtrl::HandleShortCutKey( const KeyEvent& r ) { return _pImp->HandleShortCutKey( r ); } Rectangle SvtIconChoiceCtrl::GetBoundingBox( SvxIconChoiceCtrlEntry* pEntry ) const { return _pImp->GetEntryBoundRect( pEntry ); } void SvtIconChoiceCtrl::FillLayoutData() const { CreateLayoutData(); SvtIconChoiceCtrl* pNonConstMe = const_cast< SvtIconChoiceCtrl* >( this ); // loop through all entries sal_uInt16 nCount = (sal_uInt16)GetEntryCount(); sal_uInt16 nPos = 0; while ( nPos < nCount ) { SvxIconChoiceCtrlEntry* pEntry = GetEntry( nPos ); Point aPos = _pImp->GetEntryBoundRect( pEntry ).TopLeft(); String sEntryText = pEntry->GetDisplayText( ); Rectangle aTextRect = _pImp->CalcTextRect( pEntry, &aPos, sal_False, &sEntryText ); sal_Bool bLargeIconMode = WB_ICON == ( _pImp->GetStyle() & ( VIEWMODE_MASK ) ); sal_uInt16 nTextPaintFlags = bLargeIconMode ? PAINTFLAG_HOR_CENTERED : PAINTFLAG_VER_CENTERED; _pImp->PaintItem( aTextRect, IcnViewFieldTypeText, pEntry, nTextPaintFlags, pNonConstMe, &sEntryText, GetLayoutData() ); ++nPos; } } Rectangle SvtIconChoiceCtrl::GetEntryCharacterBounds( const sal_Int32 _nEntryPos, const sal_Int32 _nCharacterIndex ) const { Rectangle aRect; Pair aEntryCharacterRange = GetLineStartEnd( _nEntryPos ); if ( aEntryCharacterRange.A() + _nCharacterIndex < aEntryCharacterRange.B() ) { aRect = GetCharacterBounds( aEntryCharacterRange.A() + _nCharacterIndex ); } return aRect; } void SvtIconChoiceCtrl::SetNoSelection() { _pImp->SetNoSelection(); } void SvtIconChoiceCtrl::CallImplEventListeners(sal_uLong nEvent, void* pData) { CallEventListeners(nEvent, pData); } ::com::sun::star::uno::Reference< XAccessible > SvtIconChoiceCtrl::CreateAccessible() { Window* pParent = GetAccessibleParentWindow(); DBG_ASSERT( pParent, "SvTreeListBox::CreateAccessible - accessible parent not found" ); ::com::sun::star::uno::Reference< XAccessible > xAccessible; if ( pParent ) { ::com::sun::star::uno::Reference< XAccessible > xAccParent = pParent->GetAccessible(); if ( xAccParent.is() ) { ::com::sun::star::uno::Reference< ::com::sun::star::awt::XWindowPeer > xTemp(GetComponentInterface()); xAccessible = _pImp->GetAccessibleFactory().createAccessibleIconChoiceCtrl( *this, xAccParent ); } } return xAccessible; }