/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _E3D_SPHERE3D_HXX #define _E3D_SPHERE3D_HXX #include #include "svx/svxdllapi.h" /************************************************************************* |* |* Kugelobjekt mit Durchmesser r3DSize; Anzahl der Flaechen wird durch |* die horizontale und vertikale Segmentanzahl vorgegeben |* \************************************************************************/ class SVX_DLLPUBLIC E3dSphereObj : public E3dCompoundObject { private: basegfx::B3DPoint aCenter; basegfx::B3DVector aSize; protected: virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact(); virtual sdr::properties::BaseProperties* CreateObjectSpecificProperties(); void SetDefaultAttributes(E3dDefaultAttributes& rDefault); public: TYPEINFO(); E3dSphereObj(E3dDefaultAttributes& rDefault, const basegfx::B3DPoint& rCenter, const basegfx::B3DVector& r3DSize); E3dSphereObj(); // FG: Dieser Konstruktor wird nur von MakeObject aus der 3d-Objectfactory beim // Laden von Dokumenten mit Kugeln aufgerufen. Dieser Konstruktor ruft kein // CreateSphere auf, er erzeugt also keine Kugel. E3dSphereObj(int dummy); // HorizontalSegments: sal_uInt32 GetHorizontalSegments() const { return ((const Svx3DHorizontalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_HORZ_SEGS)).GetValue(); } // VerticalSegments: sal_uInt32 GetVerticalSegments() const { return ((const Svx3DVerticalSegmentsItem&)GetObjectItemSet().Get(SDRATTR_3DOBJ_VERT_SEGS)).GetValue(); } virtual sal_uInt16 GetObjIdentifier() const; virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const; virtual void operator=(const SdrObject&); void ReSegment(sal_uInt32 nHorzSegments, sal_uInt32 nVertSegments); const basegfx::B3DPoint& Center() const { return aCenter; } const basegfx::B3DVector& Size() const { return aSize; } // Lokale Parameter setzen mit Geometrieneuerzeugung void SetCenter(const basegfx::B3DPoint& rNew); void SetSize(const basegfx::B3DVector& rNew); // TakeObjName...() ist fuer die Anzeige in der UI, z.B. "3 Rahmen selektiert". virtual void TakeObjNameSingul(String& rName) const; virtual void TakeObjNamePlural(String& rName) const; }; #endif // _E3D_SPHERE3D_HXX