/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SVDOPATH_HXX #define _SVDOPATH_HXX #include #include #include "svx/svxdllapi.h" #include //************************************************************ // Vorausdeklarationen //************************************************************ class ImpPathForDragAndCreate; //************************************************************ // Hilfsklasse SdrPathObjGeoData // // fuer Undo/Redo // //************************************************************ class SdrPathObjGeoData : public SdrTextObjGeoData { public: basegfx::B2DPolyPolygon maPathPolygon; SdrObjKind meKind; SdrPathObjGeoData(); virtual ~SdrPathObjGeoData(); }; //************************************************************ // SdrPathObj //************************************************************ class SVX_DLLPUBLIC SdrPathObj : public SdrTextObj { private: friend class ImpPathForDragAndCreate; protected: virtual sdr::contact::ViewContact* CreateObjectSpecificViewContact(); basegfx::B2DPolyPolygon maPathPolygon; SdrObjKind meKind; // for isolation of old Drag/Create code ImpPathForDragAndCreate* mpDAC; protected: // Hilfsfunktion fuer GET/SET/INS/etc. PNT void ImpSetClosed(sal_Bool bClose); void ImpForceKind(); void ImpForceLineWink(); ImpPathForDragAndCreate& impGetDAC() const; void impDeleteDAC() const; public: static sal_Bool ImpFindPolyPnt(const basegfx::B2DPolyPolygon& rPoly, sal_uInt32 nAbsPnt, sal_uInt32& rPolyNum, sal_uInt32& rPointNum); virtual void SetRectsDirty(sal_Bool bNotMyself = sal_False); public: TYPEINFO(); SdrPathObj(SdrObjKind eNewKind); SdrPathObj(SdrObjKind eNewKind, const basegfx::B2DPolyPolygon& rPathPoly); virtual ~SdrPathObj(); virtual void TakeObjInfo(SdrObjTransformInfoRec& rInfo) const; virtual sal_uInt16 GetObjIdentifier() const; virtual void TakeUnrotatedSnapRect(Rectangle& rRect) const; virtual void operator=(const SdrObject& rObj); virtual void TakeObjNameSingul(String& rName) const; virtual void TakeObjNamePlural(String& rName) const; virtual basegfx::B2DPolyPolygon TakeXorPoly() const; virtual void RecalcSnapRect(); virtual void NbcSetSnapRect(const Rectangle& rRect); virtual sal_uInt32 GetHdlCount() const; virtual SdrHdl* GetHdl(sal_uInt32 nHdlNum) const; virtual sal_uInt32 GetPlusHdlCount(const SdrHdl& rHdl) const; virtual SdrHdl* GetPlusHdl(const SdrHdl& rHdl, sal_uInt32 nPlNum) const; virtual void AddToHdlList(SdrHdlList& rHdlList) const; // special drag methods virtual bool hasSpecialDrag() const; virtual bool beginSpecialDrag(SdrDragStat& rDrag) const; virtual bool applySpecialDrag(SdrDragStat& rDrag); virtual String getSpecialDragComment(const SdrDragStat& rDrag) const; virtual basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const; virtual FASTBOOL BegCreate(SdrDragStat& rStat); virtual FASTBOOL MovCreate(SdrDragStat& rStat); virtual FASTBOOL EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd); virtual FASTBOOL BckCreate(SdrDragStat& rStat); virtual void BrkCreate(SdrDragStat& rStat); virtual basegfx::B2DPolyPolygon TakeCreatePoly(const SdrDragStat& rDrag) const; Pointer GetCreatePointer() const; // during drag or create, allow accessing the so-far created/modified polyPolygon basegfx::B2DPolyPolygon getObjectPolyPolygon(const SdrDragStat& rDrag) const; basegfx::B2DPolyPolygon getDragPolyPolygon(const SdrDragStat& rDrag) const; virtual void NbcMove(const Size& aSize); virtual void NbcResize(const Point& rRefPnt, const Fraction& aXFact, const Fraction& aYFact); virtual void NbcRotate(const Point& rRefPnt, long nAngle, double fSin, double fCos); virtual void NbcMirror(const Point& rRefPnt1, const Point& rRefPnt2); virtual void NbcShear(const Point& rRefPnt, long nAngle, double fTan, FASTBOOL bVShear); virtual sal_uInt32 GetSnapPointCount() const; virtual Point GetSnapPoint(sal_uInt32 i) const; virtual sal_Bool IsPolyObj() const; virtual sal_uInt32 GetPointCount() const; virtual Point GetPoint(sal_uInt32 nHdlNum) const; virtual void NbcSetPoint(const Point& rPnt, sal_uInt32 nHdlNum); // Punkt einfuegen sal_uInt32 NbcInsPointOld(const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim); sal_uInt32 NbcInsPoint(sal_uInt32 i, const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim); // An diesem Punkt auftrennen SdrObject* RipPoint(sal_uInt32 nHdlNum, sal_uInt32& rNewPt0Index); protected: virtual SdrObjGeoData* NewGeoData() const; virtual void SaveGeoData(SdrObjGeoData& rGeo) const; virtual void RestGeoData(const SdrObjGeoData& rGeo); public: virtual SdrObject* DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const; // Bezierpolygon holen/setzen const basegfx::B2DPolyPolygon& GetPathPoly() const { return maPathPolygon; } void SetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly); void NbcSetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly); // Spezialfunktionen fuer Bezierpolygon-Bearbeitung sal_Bool IsClosed() const { return meKind==OBJ_POLY || meKind==OBJ_PATHPOLY || meKind==OBJ_PATHFILL || meKind==OBJ_FREEFILL || meKind==OBJ_SPLNFILL; } sal_Bool IsLine() const { return meKind==OBJ_PLIN || meKind==OBJ_PATHPLIN || meKind==OBJ_PATHLINE || meKind==OBJ_FREELINE || meKind==OBJ_SPLNLINE || meKind==OBJ_LINE; } sal_Bool IsFreeHand() const { return meKind==OBJ_FREELINE || meKind==OBJ_FREEFILL; } sal_Bool IsBezier() const { return meKind==OBJ_PATHLINE || meKind==OBJ_PATHFILL; } sal_Bool IsSpline() const { return meKind==OBJ_SPLNLINE || meKind==OBJ_SPLNFILL; } // Pfad schliessen bzw. oeffnen; im letzteren Fall den Endpunkt um // "nOpenDistance" verschieben void ToggleClosed(); // long nOpenDistance); //////////////////////////////////////////////////////////////////////////////////////////////////// // // transformation interface for StarOfficeAPI. This implements support for // homogen 3x3 matrices containing the transformation of the SdrObject. At the // moment it contains a shearX, rotation and translation, but for setting all linear // transforms like Scale, ShearX, ShearY, Rotate and Translate are supported. // //////////////////////////////////////////////////////////////////////////////////////////////////// // gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon // with the base geometry and returns TRUE. Otherwise it returns FALSE. virtual sal_Bool TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const; // sets the base geometry of the object using infos contained in the homogen 3x3 matrix. // If it's an SdrPathObj it will use the provided geometry information. The Polygon has // to use (0,0) as upper left and will be scaled to the given size in the matrix. virtual void TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon); }; //////////////////////////////////////////////////////////////////////////////////////////////////// #endif //_SVDOPATH_HXX