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See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" // include --------------------------------------------------------------- #include #define _SVX_CHECKLBX_CXX #include #include #include // class SvxCheckListBox ------------------------------------------------- SvxCheckListBox::SvxCheckListBox( Window* pParent, WinBits nWinStyle ) : SvTreeListBox( pParent, nWinStyle ) { Init_Impl(); } // ----------------------------------------------------------------------- SvxCheckListBox::SvxCheckListBox( Window* pParent, const ResId& rResId ) : SvTreeListBox( pParent, rResId ) { Init_Impl(); } // ----------------------------------------------------------------------- SvxCheckListBox::SvxCheckListBox( Window* pParent, const ResId& rResId, const Image& rNormalStaticImage, const Image& /*TODO#i72485# rHighContrastStaticImage*/ ) : SvTreeListBox( pParent, rResId ) { Init_Impl(); pCheckButton->aBmps[SV_BMP_STATICIMAGE] = rNormalStaticImage; } // ----------------------------------------------------------------------- SvxCheckListBox::~SvxCheckListBox() { delete pCheckButton; } // ----------------------------------------------------------------------- void SvxCheckListBox::Init_Impl() { pCheckButton = new SvLBoxButtonData( this ); EnableCheckButton( pCheckButton ); } // ----------------------------------------------------------------------- void SvxCheckListBox::InsertEntry( const String& rStr, sal_uInt16 nPos, void* pUserData, SvLBoxButtonKind eButtonKind ) { SvTreeListBox::InsertEntry( rStr, NULL, sal_False, nPos, pUserData, eButtonKind ); } // ----------------------------------------------------------------------- void SvxCheckListBox::RemoveEntry( sal_uInt16 nPos ) { if ( nPos < GetEntryCount() ) SvTreeListBox::GetModel()->Remove( GetEntry( nPos ) ); } // ----------------------------------------------------------------------- void SvxCheckListBox::SelectEntryPos( sal_uInt16 nPos, sal_Bool bSelect ) { if ( nPos < GetEntryCount() ) Select( GetEntry( nPos ), bSelect ); } // ----------------------------------------------------------------------- sal_uInt16 SvxCheckListBox::GetSelectEntryPos() const { SvLBoxEntry* pEntry = GetCurEntry(); if ( pEntry ) return (sal_uInt16)GetModel()->GetAbsPos( pEntry ); return LISTBOX_ENTRY_NOTFOUND; } // ----------------------------------------------------------------------- String SvxCheckListBox::GetText( sal_uInt16 nPos ) const { SvLBoxEntry* pEntry = GetEntry( nPos ); if ( pEntry ) return GetEntryText( pEntry ); return String(); } // ----------------------------------------------------------------------- sal_uInt16 SvxCheckListBox::GetCheckedEntryCount() const { sal_uInt16 nCheckCount = 0; sal_uInt16 nCount = (sal_uInt16)GetEntryCount(); for ( sal_uInt16 i = 0; i < nCount; ++i ) { if ( IsChecked( i ) ) nCheckCount++; } return nCheckCount; } // ----------------------------------------------------------------------- void SvxCheckListBox::CheckEntryPos( sal_uInt16 nPos, sal_Bool bCheck ) { if ( nPos < GetEntryCount() ) SetCheckButtonState( GetEntry( nPos ), bCheck ? SvButtonState( SV_BUTTON_CHECKED ) : SvButtonState( SV_BUTTON_UNCHECKED ) ); } // ----------------------------------------------------------------------- sal_Bool SvxCheckListBox::IsChecked( sal_uInt16 nPos ) const { if ( nPos < GetEntryCount() ) return (GetCheckButtonState( GetEntry( nPos ) ) == SV_BUTTON_CHECKED); else return sal_False; } // ----------------------------------------------------------------------- void* SvxCheckListBox::SetEntryData ( sal_uInt16 nPos, void* pNewData ) { void* pOld = NULL; if ( nPos < GetEntryCount() ) { pOld = GetEntry( nPos )->GetUserData(); GetEntry( nPos )->SetUserData( pNewData ); } return pOld; } // ----------------------------------------------------------------------- void* SvxCheckListBox::GetEntryData( sal_uInt16 nPos ) const { if ( nPos < GetEntryCount() ) return GetEntry( nPos )->GetUserData(); else return NULL; } // ----------------------------------------------------------------------- void SvxCheckListBox::ToggleCheckButton( SvLBoxEntry* pEntry ) { if ( pEntry ) { if ( !IsSelected( pEntry ) ) Select( pEntry ); else CheckEntryPos( GetSelectEntryPos(), !IsChecked( GetSelectEntryPos() ) ); } } // ----------------------------------------------------------------------- void SvxCheckListBox::MouseButtonDown( const MouseEvent& rMEvt ) { if ( rMEvt.IsLeft() ) { const Point aPnt = rMEvt.GetPosPixel(); SvLBoxEntry* pEntry = GetEntry( aPnt ); if ( pEntry ) { sal_Bool bCheck = ( GetCheckButtonState( pEntry ) == SV_BUTTON_CHECKED ); SvLBoxItem* pItem = GetItem( pEntry, aPnt.X() ); if ( pItem && pItem->IsA() == SV_ITEM_ID_LBOXBUTTON ) { SvTreeListBox::MouseButtonDown( rMEvt ); Select( pEntry, sal_True ); return; } else { ToggleCheckButton( pEntry ); SvTreeListBox::MouseButtonDown( rMEvt ); // check if the entry below the mouse changed during the base method call. This is possible if, // for instance, a handler invoked by the base class tampers with the list entries. const SvLBoxEntry* pNewEntry = GetEntry( aPnt ); if ( pNewEntry != pEntry ) return; if ( bCheck != ( GetCheckButtonState( pEntry ) == SV_BUTTON_CHECKED ) ) CheckButtonHdl(); return; } } } SvTreeListBox::MouseButtonDown( rMEvt ); } // ----------------------------------------------------------------------- void SvxCheckListBox::KeyInput( const KeyEvent& rKEvt ) { const KeyCode& rKey = rKEvt.GetKeyCode(); if ( rKey.GetCode() == KEY_RETURN || rKey.GetCode() == KEY_SPACE ) { SvLBoxEntry* pEntry = GetCurEntry(); if ( pEntry ) { sal_Bool bCheck = ( GetCheckButtonState( pEntry ) == SV_BUTTON_CHECKED ); ToggleCheckButton( pEntry ); if ( bCheck != ( GetCheckButtonState( pEntry ) == SV_BUTTON_CHECKED ) ) CheckButtonHdl(); } } else if ( GetEntryCount() ) SvTreeListBox::KeyInput( rKEvt ); } // ----------------------------------------------------------------------- SvLBoxEntry* SvxCheckListBox::InsertEntry( const XubString& rText, SvLBoxEntry* pParent, sal_Bool bChildsOnDemand, sal_uIntPtr nPos, void* pUserData, SvLBoxButtonKind eButtonKind ) { return SvTreeListBox::InsertEntry( rText, pParent, bChildsOnDemand, nPos, pUserData, eButtonKind ); }