/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace overlay { void OverlayObject::objectChange() { const basegfx::B2DRange aPreviousRange(maBaseRange); maBaseRange.reset(); setPrimitive2DSequence(drawinglayer::primitive2d::Primitive2DSequence()); if(getOverlayManager() && !aPreviousRange.isEmpty()) { getOverlayManager()->invalidateRange(aPreviousRange); } const basegfx::B2DRange& rCurrentRange = getBaseRange(); if(getOverlayManager() && rCurrentRange != aPreviousRange && !rCurrentRange.isEmpty()) { getOverlayManager()->invalidateRange(rCurrentRange); } } // OverlayObject implementations. drawinglayer::primitive2d::Primitive2DSequence OverlayObject::createOverlayObjectPrimitive2DSequence() { // Default implementation has to assert a missing implementation. It cannot // be useful to have overlay object derivations which have no visualisation // at all OSL_ENSURE(false, "OverlayObject derivation without visualisation definition (missing createOverlayObjectPrimitive2DSequence implementation) (!)"); return drawinglayer::primitive2d::Primitive2DSequence(); } sal_uInt32 OverlayObject::impCheckBlinkTimeValueRange(sal_uInt32 nBlinkTime) const { if(nBlinkTime < 25) { nBlinkTime = 25; } else if(nBlinkTime > 10000) { nBlinkTime = 10000; } return nBlinkTime; } void OverlayObject::allowAntiAliase(bool bNew) { if(bNew != (bool)mbAllowsAntiAliase) { // remember new value mbAllowsAntiAliase = bNew; // register change (after change) objectChange(); } } OverlayObject::OverlayObject(Color aBaseColor) : Event(0), mpOverlayManager(0), maBaseColor(aBaseColor), mbIsVisible(true), mbIsHittable(true), mbAllowsAnimation(false), mbAllowsAntiAliase(true) { } OverlayObject::~OverlayObject() { OSL_ENSURE(0 == getOverlayManager(), "OverlayObject is destructed which is still registered at OverlayManager (!)"); } drawinglayer::primitive2d::Primitive2DSequence OverlayObject::getOverlayObjectPrimitive2DSequence() const { if(!getPrimitive2DSequence().hasElements()) { // no existing sequence; create one const_cast< OverlayObject* >(this)->setPrimitive2DSequence( const_cast< OverlayObject* >(this)->createOverlayObjectPrimitive2DSequence()); } return getPrimitive2DSequence(); } const basegfx::B2DRange& OverlayObject::getBaseRange() const { if(getOverlayManager() && maBaseRange.isEmpty()) { const drawinglayer::primitive2d::Primitive2DSequence& rSequence = getOverlayObjectPrimitive2DSequence(); if(rSequence.hasElements()) { const drawinglayer::geometry::ViewInformation2D aViewInformation2D(getOverlayManager()->getCurrentViewInformation2D()); const_cast< sdr::overlay::OverlayObject* >(this)->maBaseRange = drawinglayer::primitive2d::getB2DRangeFromPrimitive2DSequence(rSequence, aViewInformation2D); } } return maBaseRange; } void OverlayObject::setVisible(bool bNew) { if(bNew != (bool)mbIsVisible) { // remember new value mbIsVisible = bNew; // register change (after change) objectChange(); } } void OverlayObject::setHittable(bool bNew) { if(bNew != (bool)mbIsHittable) { // remember new value mbIsHittable = bNew; // register change (after change) objectChange(); } } void OverlayObject::setBaseColor(Color aNew) { if(aNew != maBaseColor) { // remember new value maBaseColor = aNew; // register change (after change) objectChange(); } } void OverlayObject::Trigger(sal_uInt32 /*nTime*/) { // default does not register again } void OverlayObject::stripeDefinitionHasChanged() { // default does not need to do anything } } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace overlay { OverlayObjectWithBasePosition::OverlayObjectWithBasePosition(const basegfx::B2DPoint& rBasePos, Color aBaseColor) : OverlayObject(aBaseColor), maBasePosition(rBasePos) { } OverlayObjectWithBasePosition::~OverlayObjectWithBasePosition() { } void OverlayObjectWithBasePosition::setBasePosition(const basegfx::B2DPoint& rNew) { if(rNew != maBasePosition) { // remember new value maBasePosition = rNew; // register change (after change) objectChange(); } } } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof