/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sw.hxx" #include "ring.hxx" /************************************************************************* |* |* Ring::Ring() |* |* Ersterstellung VB 02.07.91 |* Letzte Aenderung JP 10.10.97 |* *************************************************************************/ Ring::Ring( Ring *pObj ) { if( !pObj ) pNext = this, pPrev = this; else { pNext = pObj; pPrev = pObj->pPrev; pObj->pPrev = this; pPrev->pNext = this; } } /************************************************************************* |* |* Ring::~Ring() |* |* Ersterstellung VB 02.07.91 |* Letzte Aenderung JP 10.10.97 |* *************************************************************************/ Ring::~Ring() { pNext->pPrev = pPrev; pPrev->pNext = pNext; } /************************************************************************* |* |* Ring::MoveTo |* |* Ersterstellung VB 4.3.91 |* Letzte Aenderung JP 10.10.97 |* *************************************************************************/ void Ring::MoveTo(Ring *pDestRing) { // loeschen aus dem alten pNext->pPrev = pPrev; pPrev->pNext = pNext; // im neuen einfuegen if( pDestRing ) { pNext = pDestRing; pPrev = pDestRing->pPrev; pDestRing->pPrev = this; pPrev->pNext = this; } else pNext = pPrev = this; } void Ring::MoveRingTo(Ring *pDestRing) { // den gesamten Ring in den DestRing einfuegen Ring* pMyPrev = pPrev; Ring* pDestPrev = pDestRing->pPrev; pMyPrev->pNext = pDestRing; pDestPrev->pNext = this; pDestRing->pPrev = pMyPrev; pPrev = pDestPrev; } sal_uInt32 Ring::numberOf() const { sal_uInt32 nRet = 1; const Ring* pNxt = pNext; while( pNxt != this ) { ++nRet; pNxt = pNxt->GetNext(); } return nRet; }