/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_vcl.hxx" #include #ifndef _SV_RD_H #include #endif // ======================================================================= DECLARE_LIST( ImplMoreWindowList, Window* ) struct ImplMoreButtonData { ImplMoreWindowList *mpItemList; XubString maMoreText; XubString maLessText; }; // ======================================================================= void MoreButton::ImplInit( Window* pParent, WinBits nStyle ) { mpMBData = new ImplMoreButtonData; mnDelta = 0; meUnit = MAP_PIXEL; mbState = sal_False; mpMBData->mpItemList = NULL; PushButton::ImplInit( pParent, nStyle ); mpMBData->maMoreText = Button::GetStandardText( BUTTON_MORE ); mpMBData->maLessText = Button::GetStandardText( BUTTON_LESS ); SetHelpText( Button::GetStandardHelpText( BUTTON_MORE ) ); ShowState(); SetSymbolAlign( SYMBOLALIGN_RIGHT ); ImplSetSmallSymbol( sal_True ); if ( ! ( nStyle & ( WB_RIGHT | WB_LEFT ) ) ) { nStyle |= WB_CENTER; SetStyle( nStyle ); } } // ----------------------------------------------------------------------- void MoreButton::ShowState() { if ( mbState ) { SetSymbol( SYMBOL_SPIN_UP ); SetText( mpMBData->maLessText ); } else { SetSymbol( SYMBOL_SPIN_DOWN ); SetText( mpMBData->maMoreText ); } } // ----------------------------------------------------------------------- MoreButton::MoreButton( Window* pParent, WinBits nStyle ) : PushButton( WINDOW_MOREBUTTON ) { ImplInit( pParent, nStyle ); } // ----------------------------------------------------------------------- MoreButton::MoreButton( Window* pParent, const ResId& rResId ) : PushButton( WINDOW_MOREBUTTON ) { rResId.SetRT( RSC_MOREBUTTON ); WinBits nStyle = ImplInitRes( rResId ); ImplInit( pParent, nStyle ); ImplLoadRes( rResId ); if ( !(nStyle & WB_HIDE) ) Show(); } // ----------------------------------------------------------------------- void MoreButton::ImplLoadRes( const ResId& rResId ) { PushButton::ImplLoadRes( rResId ); sal_uLong nObjMask = ReadLongRes(); if ( nObjMask & RSC_MOREBUTTON_STATE ) { // Nicht Methode rufen, da Dialog nicht umgeschaltet werden soll mbState = (sal_Bool)ReadShortRes(); // SetText( GetText() ); ShowState(); } if ( nObjMask & RSC_MOREBUTTON_MAPUNIT ) meUnit = (MapUnit)ReadLongRes(); if ( nObjMask & RSC_MOREBUTTON_DELTA ) // Groesse fuer Erweitern des Dialogs mnDelta = ReadShortRes(); } // ----------------------------------------------------------------------- MoreButton::~MoreButton() { if ( mpMBData->mpItemList ) delete mpMBData->mpItemList; delete mpMBData; } // ----------------------------------------------------------------------- void MoreButton::Click() { Window* pParent = GetParent(); Size aSize( pParent->GetSizePixel() ); Window* pWindow = (mpMBData->mpItemList) ? mpMBData->mpItemList->First() : NULL; long nDeltaPixel = LogicToPixel( Size( 0, mnDelta ), meUnit ).Height(); // Status aendern mbState = !mbState; ShowState(); // Je nach Status die Fenster updaten if ( mbState ) { // Fenster anzeigen while ( pWindow ) { pWindow->Show(); pWindow = mpMBData->mpItemList->Next(); } // Dialogbox anpassen Point aPos( pParent->GetPosPixel() ); Rectangle aDeskRect( pParent->ImplGetFrameWindow()->GetDesktopRectPixel() ); aSize.Height() += nDeltaPixel; if ( (aPos.Y()+aSize.Height()) > aDeskRect.Bottom() ) { aPos.Y() = aDeskRect.Bottom()-aSize.Height(); if ( aPos.Y() < aDeskRect.Top() ) aPos.Y() = aDeskRect.Top(); pParent->SetPosSizePixel( aPos, aSize ); } else pParent->SetSizePixel( aSize ); } else { // Dialogbox anpassen aSize.Height() -= nDeltaPixel; pParent->SetSizePixel( aSize ); // Fenster nicht mehr anzeigen while ( pWindow ) { pWindow->Hide(); pWindow = mpMBData->mpItemList->Next(); } } PushButton::Click(); } // ----------------------------------------------------------------------- void MoreButton::AddWindow( Window* pWindow ) { if ( !mpMBData->mpItemList ) mpMBData->mpItemList = new ImplMoreWindowList( 1024, 16, 16 ); mpMBData->mpItemList->Insert( pWindow, LIST_APPEND ); if ( mbState ) pWindow->Show(); else pWindow->Hide(); } // ----------------------------------------------------------------------- void MoreButton::RemoveWindow( Window* pWindow ) { if ( mpMBData->mpItemList ) mpMBData->mpItemList->Remove( pWindow ); } // ----------------------------------------------------------------------- void MoreButton::SetText( const XubString& rText ) { PushButton::SetText( rText ); } // ----------------------------------------------------------------------- XubString MoreButton::GetText() const { return PushButton::GetText(); } // ----------------------------------------------------------------------- void MoreButton::SetMoreText( const XubString& rText ) { if ( mpMBData ) mpMBData->maMoreText = rText; if ( !mbState ) SetText( rText ); } // ----------------------------------------------------------------------- XubString MoreButton::GetMoreText() const { if ( mpMBData ) return mpMBData->maMoreText; else return PushButton::GetText(); } // ----------------------------------------------------------------------- void MoreButton::SetLessText( const XubString& rText ) { if ( mpMBData ) mpMBData->maLessText = rText; if ( mbState ) SetText( rText ); } // ----------------------------------------------------------------------- XubString MoreButton::GetLessText() const { if ( mpMBData ) return mpMBData->maLessText; else return PushButton::GetText(); } /* vim: set noet sw=4 ts=4: */