Searched defs:_aLookAt (Results 1 – 1 of 1) sorted by relevance
660 basegfx::B3DPoint _aLookAt( 0.0, 0.0, 0.0 ); in Create3DObject() local675 basegfx::B3DPoint _aLookAt( fViewPointX, -fViewPointY, 0.0 ); in Create3DObject() local
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