Home
last modified time | relevance | path

Searched defs:aShadeMode (Results 1 – 4 of 4) sorted by relevance

/trunk/main/drawinglayer/source/attribute/
H A Dsdrsceneattribute3d.cxx53 ::com::sun::star::drawing::ShadeMode aShadeMode, in ImpSdrSceneAttribute()
104 ::com::sun::star::drawing::ShadeMode aShadeMode, in SdrSceneAttribute()
/trunk/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneAppearance.cxx75 … lcl_setShadeModeAtModel( uno::Reference< frame::XModel > & xModel, drawing::ShadeMode aShadeMode ) in lcl_setShadeModeAtModel()
192 drawing::ShadeMode aShadeMode = drawing::ShadeMode_PHONG; in applyShadeModeToModel() local
/trunk/main/chart2/source/tools/
H A DThreeDHelper.cxx252 bool lcl_isRealisticScheme( drawing::ShadeMode aShadeMode in lcl_isRealisticScheme()
265 bool lcl_isSimpleScheme( drawing::ShadeMode aShadeMode in lcl_isSimpleScheme()
1210 drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); in detectScheme() local
1241 drawing::ShadeMode aShadeMode; in setScheme() local
1312 drawing::ShadeMode aShadeMode( drawing::ShadeMode_SMOOTH ); in setDefaultIllumination() local
/trunk/main/drawinglayer/source/processor3d/
H A Ddefaultprocessor3d.cxx361 const ::com::sun::star::drawing::ShadeMode aShadeMode( in impRenderPolyPolygonMaterialPrimitive3D() local

Completed in 37 milliseconds