Searched defs:bAvailable (Results 1 – 13 of 13) sorted by relevance
50 void TextCharacterSpacingPopup::Rearrange (bool bLBAvailable,bool bAvailable, long nKerning) in Rearrange()
153 void TextCharacterSpacingControl::Rearrange(bool bLBAvailable,bool bAvailable, long nKerning) in Rearrange()
78 bool bAvailable = SFX_ITEM_AVAILABLE == eState; in StateChanged() local
86 const bool bAvailable ) in insert()
170 void ColorControl::SetCurColorSelect (Color aCol, bool bAvailable) in SetCurColorSelect()
49 sal_Bool bAvailable = rTree.Len() != 0; in ImpIsTreeAvailable() local
1380 bool bAvailable = false; in ImplIsFontAvailable() local1446 bool bAvailable = false; in ImplGetLogFontFromFontSelect() local1520 bool bAvailable = false; in ImplGetLogFontFromFontSelect() local
315 void IsAvailable( sal_Bool bAvailable ) { bIsAvailable=bAvailable; } in IsAvailable()
611 sal_Bool bAvailable = sal_True; in GetState() local651 sal_Bool bAvailable = GetState(nWhich); in SetState() local
1069 sal_Bool bAvailable = sal_False; in IsAvailable() local
725 bool bAvailable = in GetState() local
1592 sal_Bool bAvailable; member in TranslateWin
287 sal_Bool bAvailable; member
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