Searched defs:bFocused (Results 1 – 11 of 11) sorted by relevance
68 sal_Bool bFocused = sal_False; in IsFocused() local
60 sal_Bool bFocused = sal_False; in IsFocused() local
161 void OAccessibleMenuBaseComponent::SetFocused( sal_Bool bFocused ) in SetFocused()241 void OAccessibleMenuBaseComponent::UpdateFocused( sal_Int32 i, sal_Bool bFocused ) in UpdateFocused()
82 bool bFocused = false; in IsFocused() local104 void VCLXAccessibleTabPage::SetFocused( bool bFocused ) in SetFocused()
87 sal_Bool bFocused = sal_False; in IsFocused() local115 void AccessibleDialogControlShape::SetFocused( sal_Bool bFocused ) in SetFocused()
119 void ScCsvControl::AccSendFocusEvent( bool bFocused ) in AccSendFocusEvent()
215 const bool bFocused = IsFocusHdl() && pHdlList && (pHdlList->GetFocusHdl() == this); in CreateB2dIAObject() local
155 void ScAccessibleCsvControl::SendFocusEvent( bool bFocused ) in SendFocusEvent()1314 void ScAccessibleCsvGrid::SendFocusEvent( bool bFocused ) in SendFocusEvent()
1427 sal_Bool bFocused(sal_False); in IsFocused() local
156 const bool bFocused = ( ( i_nItemFlags & ITEM_STATE_FOCUSED ) != 0 ); in postRenderItem() local
1475 sal_Bool bFocused = pWin && pWin->HasFocus(); in DoInvalidateShapeSelection() local
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