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Searched defs:fDiscreteUnit (Results 1 – 5 of 5) sorted by relevance

/trunk/main/drawinglayer/source/primitive2d/
H A Dprimitivetools2d.cxx43 … const double fDiscreteUnit(std::min(fabs(aDiscreteVector.getX()), fabs(aDiscreteVector.getY()))); in get2DDecomposition() local
H A Dsvggradientprimitive2d.cxx46 …onst basegfx::BColor& rColorA, const basegfx::BColor& rColorB, double fDelta, double fDiscreteUnit) in calculateStepsForSvgGradient()
940 const double fDiscreteUnit(getDiscreteUnit()); in create2DDecomposition() local
1027 const double fDiscreteUnit(getDiscreteUnit()); in create2DDecomposition() local
H A Dpolypolygonprimitive2d.cxx770 …const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2D… in getB2DRange() local
/trunk/main/drawinglayer/source/processor2d/
H A Dvclprocessor2d.cxx84 …onst basegfx::BColor& rColorA, const basegfx::BColor& rColorB, double fDelta, double fDiscreteUnit) in calculateStepsForSvgGradient()
1277 const double fDiscreteUnit(aDiscreteVector.getLength() * (1.0 / 1.414213562373)); in RenderSvgLinearAtomPrimitive2D() local
1322 const double fDiscreteUnit(aDiscreteVector.getLength() * (1.0 / 1.414213562373)); in RenderSvgRadialAtomPrimitive2D() local
/trunk/main/svx/source/sdr/overlay/
H A Doverlaytools.cxx404 …const double fDiscreteUnit((rViewInformation.getInverseObjectToViewTransformation() * basegfx::B2D… in create2DDecomposition() local

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