Searched defs:getTransparence (Results 1 – 11 of 11) sorted by relevance
74 const Primitive2DSequence& getTransparence() const { return maTransparence; } in getTransparence() function in drawinglayer::primitive2d::TransparencePrimitive2D
56 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::primitive2d::UnifiedTransparencePrimitive2D
512 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::primitive2d::PolyPolygonSelectionPrimitive2D
59 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::attribute::ImpSdrShadowAttribute166 double SdrShadowAttribute::getTransparence() const in getTransparence() function in drawinglayer::attribute::SdrShadowAttribute
67 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::attribute::ImpSdrFillAttribute180 double SdrFillAttribute::getTransparence() const in getTransparence() function in drawinglayer::attribute::SdrFillAttribute
83 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::attribute::ImpSdrLineAttribute224 double SdrLineAttribute::getTransparence() const in getTransparence() function in drawinglayer::attribute::SdrLineAttribute
61 sal_uInt8 getTransparence() const { return mnTransparence; } in getTransparence() function in drawinglayer::attribute::ImpSdrFormTextOutlineAttribute173 sal_uInt8 SdrFormTextOutlineAttribute::getTransparence() const in getTransparence() function in drawinglayer::attribute::SdrFormTextOutlineAttribute
73 double getTransparence() const { return mfTransparence; } in getTransparence() function in sdr::overlay::OverlayRectangle
165 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::primitive2d::OverlayRectanglePrimitive
103 double getTransparence() const { return mfTransparence; } in getTransparence() function in drawinglayer::primitive3d::UnifiedTransparenceTexturePrimitive3D
365 VirtualDevice& impBufferDevice::getTransparence() in getTransparence() function in drawinglayer::impBufferDevice
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