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Searched defs:nQuarter (Results 1 – 1 of 1) sorted by relevance

/aoo42x/main/drawinglayer/source/primitive2d/
H A Ddiscreteshadowprimitive2d.cxx64 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopLeft() local
77 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTop() local
90 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getTopRight() local
103 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getRight() local
116 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomRight() local
129 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottom() local
142 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getBottomLeft() local
155 const sal_Int32 nQuarter((getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getLeft() local
179 const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in create2DDecomposition() local
319 const sal_Int32 nQuarter((getDiscreteShadow().getBitmapEx().GetSizePixel().Width() - 3) >> 2); in getB2DRange() local

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