Searched refs:DFF_ANIM_NODE_TYPE (Results 1 – 3 of 3) sorted by relevance
936 pAny[ DFF_ANIM_NODE_TYPE ] = &(p->Value); in exportAnimPropertySet()980 if ( pAny[ DFF_ANIM_NODE_TYPE ] ) in exportAnimPropertySet()982 if ( *pAny[ DFF_ANIM_NODE_TYPE ] >>= nNodeType ) in exportAnimPropertySet()994 exportAnimPropertyuInt32( rStrm, DFF_ANIM_NODE_TYPE, nPPTNodeType, TRANSLATE_NONE ); in exportAnimPropertySet()
475 if( aSet.hasProperty( DFF_ANIM_NODE_TYPE ) ) in importAnimationContainer()478 if( aSet.getProperty( DFF_ANIM_NODE_TYPE ) >>= nPPTNodeType ) in importAnimationContainer()1175 if( rSet.hasProperty( DFF_ANIM_NODE_TYPE ) ) in fillNode()1178 if( rSet.getProperty( DFF_ANIM_NODE_TYPE ) >>= nPPTNodeType ) in fillNode()3635 case DFF_ANIM_NODE_TYPE : in dump()
119 #define DFF_ANIM_NODE_TYPE 20 macro
Completed in 101 milliseconds