Searched refs:IsFinished (Results 1 – 11 of 11) sorted by relevance
94 bool IsFinished() const;155 CharacterSource::IsFinished() const in IsFinished() function in CharacterSource
90 …mbNeedNextObj = !mxEngine->IsFinished() && !mxEngine->SpellSentence( *pEditView, aPortions, false … in GetNextWrongSentence()96 if( mxEngine->IsFinished() ) in GetNextWrongSentence()
47 while ( NOT bDone AND NOT pChars->IsFinished() ) in GetNextToken()
48 bHasMore = NOT pChars->IsFinished(); in GetNextToken()
53 inline bool IsFinished() const { return mbFinished; } in IsFinished() function in ScConversionEngineBase
98 sal_Bool IsFinished () const { return mbFinish; } in IsFinished() function in ZCodec
160 } while ( NOT aFileLoader.IsFinished() ); in ParseFile()
167 sal_Bool IsFinished() { return mbIsFinished; }; in IsFinished() function in CGM
883 while ( pCGM->IsValid() && ( pIn->Tell() < nInSize ) && !pCGM->IsFinished() ) in ImportCGM()
456 for ( ; NOT aIncludedCommands.IsFinished(); aIncludedCommands.MoveOn() ) in load_IncludedCommands()
68 inline sal_Bool IsFinished() const { return m_bFinished; } in IsFinished() function in OpenStatusListener_Impl
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