Searched refs:PLineArray (Results 1 – 2 of 2) sorted by relevance
741 PLineArray.Remove(0,PLineArray.Count()); in Clear()788 if(PLineArray.Count()<=nLines) in UpdateVScroll()815 (PLineArray[i])->Invalidate(); in UpdatePosNSize()816 (PLineArray[i])->Update(); in UpdatePosNSize()817 (PLineArray[i])->Show(); in UpdatePosNSize()822 if((PLineArray[i])->IsVisible()) in UpdatePosNSize()828 (PLineArray[i])->Invalidate(); in UpdatePosNSize()873 (PLineArray[i])->Show(); in UpdatePlayGround()923 nInsPos=PLineArray.Count(); in InsertEntry()928 PLineArray.Insert(pPropLine,nPos); in InsertEntry()[all …]
375 SvPropLineArray PLineArray; member in SvListBoxForProperties
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