Searched refs:aItemStatus (Results 1 – 5 of 5) sorted by relevance
153 ItemStatus aItemStatus; in statusChanged() local154 rEvent.State >>= aItemStatus; in statusChanged()155 m_eState = aItemStatus.State; in statusChanged()
258 ItemStatus aItemStatus; in statusChanged() local259 rEvent.State >>= aItemStatus; in statusChanged()260 eState = aItemStatus.State; in statusChanged()
890 ::com::sun::star::frame::status::ItemStatus aItemStatus; in addStatusListener()891 aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care; in addStatusListener()892 aState = makeAny( aItemStatus ); in addStatusListener()979 ::com::sun::star::frame::status::ItemStatus aItemStatus; in StateChanged()980 aItemStatus.State = ::com::sun::star::frame::status::ItemState::dont_care; in StateChanged()981 aState = makeAny( aItemStatus ); in StateChanged()
611 ItemStatus aItemStatus; in statusChanged() local612 rEvent.State >>= aItemStatus; in statusChanged()613 eState = aItemStatus.State; in statusChanged()1185 ItemStatus aItemStatus; in statusChanged() local1186 rEvent.State >>= aItemStatus; in statusChanged()1187 eState = aItemStatus.State; in statusChanged()
300 frame::status::ItemStatus aItemStatus; in statusChanged() local301 rEvent.State >>= aItemStatus; in statusChanged()302 eState = aItemStatus.State; in statusChanged()
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