Searched refs:aOwnRelativeLoc (Results 1 – 1 of 1) sorted by relevance
92 Point aOwnRelativeLoc( getLocation() ); in getLocationOnScreen() local93 aScreenLoc.X = aParentScreenLoc.X + aOwnRelativeLoc.X; in getLocationOnScreen()94 aScreenLoc.Y = aParentScreenLoc.Y + aOwnRelativeLoc.Y; in getLocationOnScreen()
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