Searched refs:aPos0 (Results 1 – 4 of 4) sorted by relevance
55 Point aPos0; // Position beim letzten Event member in SdrDragStat114 const Point& GetPos0() const { return aPos0; } in GetPos0()115 Point& Pos0() { return aPos0; } in Pos0()
69 aPos0=rPnt; in Reset()77 aPos0=GetNow(); in NextMove()
1167 Point aPos0 = Point( aRect.Left(), mnOffY ); in Paint() local1174 aPoly[0] = aPos0; in Paint()1197 aPos0.X()++; in Paint()1215 DrawLine( aPos0, aPos1 ); in Paint()1221 DrawLine( Point( aPos0.X(), aPos0.Y()+1 ), in Paint()1266 Rectangle aDelRect( aPos0, aPos3 ); in Paint()
1257 Point aPos0( 0, 0 ); in GetPlaceableBound() local
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