Searched refs:aWinPoint (Results 1 – 1 of 1) sorted by relevance
102 POINT aWinPoint; in MediaPlayerWndProc() local104 if( !::GetCursorPos( &aWinPoint ) || !::ScreenToClient( hWnd, &aWinPoint ) ) in MediaPlayerWndProc()106 aWinPoint.x = GET_X_LPARAM( nPar2 ); in MediaPlayerWndProc()107 aWinPoint.y = GET_Y_LPARAM( nPar2 ); in MediaPlayerWndProc()111 aUNOEvt.X = aWinPoint.x; in MediaPlayerWndProc()112 aUNOEvt.Y = aWinPoint.y; in MediaPlayerWndProc()
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