Searched refs:bAIsTrivial (Results 1 – 1 of 1) sorted by relevance
436 bool bAIsTrivial(aVecA.equalZero()); in testAndSolveTrivialBezier() local446 const double fInverseEdgeLength(bAIsTrivial && bBIsTrivial in testAndSolveTrivialBezier()451 if(!bAIsTrivial) in testAndSolveTrivialBezier()467 bAIsTrivial = true; in testAndSolveTrivialBezier()474 if(bAIsTrivial && !bBIsTrivial) in testAndSolveTrivialBezier()496 if(bAIsTrivial && bBIsTrivial) in testAndSolveTrivialBezier()
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