Searched refs:bAnimated (Results 1 – 5 of 5) sorted by relevance
1276 sal_Bool bAnimated = sal_False; in AnimateObj() local1328 bAnimated = sal_True; in AnimateObj()1370 bAnimated = sal_True; in AnimateObj()1381 bAnimated = sal_True; in AnimateObj()1392 bAnimated = sal_True; in AnimateObj()1403 bAnimated = sal_True; in AnimateObj()1414 bAnimated = sal_True; in AnimateObj()1491 bAnimated = sal_True; in AnimateObj()1495 bAnimated = sal_False; in AnimateObj()1548 bAnimated = sal_False; in AnimateObj()[all …]
53 sal_Bool bAnimated : 1; // wird von SwGrfNumPortion benutzt member in SwFldPortion218 inline sal_Bool IsAnimated() const { return bAnimated; } in IsAnimated()219 inline void SetAnimated( sal_Bool bNew ) { bAnimated = bNew; } in SetAnimated()
443 sal_Bool bAnimated = sal_False; in SaveGraphic() local444 …raphicSet->getPropertyValue( OUString( RTL_CONSTASCII_USTRINGPARAM( "Animated" ) ) ) >>= bAnimated; in SaveGraphic()446 if( bAnimated ) in SaveGraphic()
147 sal_Bool bTransparent = rGraphic.IsTransparent(), bAnimated = rGraphic.IsAnimated(); in WriteGraphic() local244 ( ( nFlags & XOUTBMP_USE_GIF_IF_SENSIBLE ) && ( bAnimated || bTransparent ) ); in WriteGraphic()266 if( bAnimated ) in WriteGraphic()
281 sal_Bool bAnimated = sal_False; in ImpCompressGraphic() local289 ( xGraphicPropertySet->getPropertyValue( TKGet( TK_Animated ) ) >>= bAnimated ) ) in ImpCompressGraphic()292 if ( !bAnimated ) in ImpCompressGraphic()324 if ( rGraphicSettings.mbJPEGCompression && !bTransparent && !bAlpha && !bAnimated ) in ImpCompressGraphic()
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