Searched refs:getBufferDevice (Results 1 – 2 of 2) sorted by relevance
2088 getBufferDevice().SetTextColor(aTextColor); in InitSettings()2095 getBufferDevice().SetBackground(GetControlBackground()); in InitSettings()2099 getBufferDevice().SetBackground(rStyleSettings.GetWindowColor()); in InitSettings()2318 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2330 mpGraphic->Draw( &getBufferDevice(), aPos, maSymbolSize ); in Paint()2373 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()2444 sdr::contact::ObjectContactOfObjListPainter aPainter(getBufferDevice(), aObjectVector, 0); in Paint()
478 OutputDevice& getBufferDevice() const { return *mpBufferDevice; } in getBufferDevice() function in SvxPreviewBase
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