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Searched refs:m_nZRotation (Results 1 – 2 of 2) sorted by relevance

/aoo4110/main/chart2/source/controller/dialogs/
H A Dtp_3D_SceneGeometry.cxx85 , m_nZRotation(0) in ThreeD_SceneGeometry_TabPage()
105 m_nZRotation = ::basegfx::fround(-1.0*fZAngle*pow(10.0,m_aMFZRotation.GetDecimalDigits())); in ThreeD_SceneGeometry_TabPage()
109 lcl_shiftAngleToValidRange( m_nZRotation ); in ThreeD_SceneGeometry_TabPage()
113 m_aMFZRotation.SetValue(m_nZRotation); in ThreeD_SceneGeometry_TabPage()
186 m_nZRotation = m_aMFZRotation.GetValue(); in applyAnglesToModel()
190 fZAngle = double(-1.0*m_nZRotation)/double(pow(10.0,m_aMFZRotation.GetDecimalDigits())); in applyAnglesToModel()
268 m_nZRotation = m_aMFZRotation.GetValue(); in IMPL_LINK()
284 m_aMFZRotation.SetValue(m_nZRotation); in IMPL_LINK()
H A Dtp_3D_SceneGeometry.hxx96 sal_Int64 m_nZRotation; member in chart::ThreeD_SceneGeometry_TabPage

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