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Searched refs:nEndLuminance (Results 1 – 2 of 2) sorted by relevance

/aoo4110/main/svx/source/sdr/primitive2d/
H A Dsdrattributecreator.cxx410 const sal_uInt8 nEndLuminance(rGradient.GetEndColor().GetLuminance()); in createNewSdrFillAttribute() local
411 … const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewSdrFillAttribute()
590 const sal_uInt8 nEndLuminance(rGradient.GetEndColor().GetLuminance()); in createNewTransparenceGradientAttribute() local
591 const bool bCompletelyTransparent(0xff == nStartLuminance && 0xff == nEndLuminance); in createNewTransparenceGradientAttribute()
592 const bool bNotTransparent(0x00 == nStartLuminance && 0x00 == nEndLuminance); in createNewTransparenceGradientAttribute()
601 const double fEndLum(nEndLuminance / 255.0); in createNewTransparenceGradientAttribute()
/aoo4110/main/svx/source/svdraw/
H A Dsvdoashp.cxx255 sal_uInt8 nEndLuminance(aGradient.GetEndColor().GetLuminance()); in ImpCreateShadowObjectClone() local
264 nEndLuminance = (sal_uInt8)(nEndLuminance * ((double)aGradient.GetEndIntens() / 100.0)); in ImpCreateShadowObjectClone()
273 (sal_uInt8)((nEndLuminance * aShadowColor.GetRed()) / 256), in ImpCreateShadowObjectClone()
274 (sal_uInt8)((nEndLuminance * aShadowColor.GetGreen()) / 256), in ImpCreateShadowObjectClone()
275 (sal_uInt8)((nEndLuminance * aShadowColor.GetBlue()) / 256)); in ImpCreateShadowObjectClone()

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