Searched refs:pLighting1Defaults (Results 1 – 1 of 1) sorted by relevance
113 void getLightingDirectionDefaults( const Direction3D **pLighting1Defaults, const Direction3D **pLig… in getLightingDirectionDefaults() argument142 *pLighting1Defaults = (const Direction3D *)aLighting1Defaults; in getLightingDirectionDefaults()486 const Direction3D * pLighting1Defaults; in impl_execute() local489 getLightingDirectionDefaults( &pLighting1Defaults, &pLighting2Defaults ); in impl_execute()493 aPropValue.Value <<= pLighting1Defaults[nDirection]; in impl_execute()1037 const Direction3D * pLighting1Defaults; in getExtrusionLightingDirectionState() local1040 getLightingDirectionDefaults( &pLighting1Defaults, &pLighting2Defaults ); in getExtrusionLightingDirectionState()1081 if( compare_direction( aFirstLightDirection, pLighting1Defaults[j] ) && in getExtrusionLightingDirectionState()
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