Searched refs:IsInsertionTrivial (Results 1 – 5 of 5) sorted by relevance
218 mbIsInsertionTrivial = IsInsertionTrivial(maInsertPosition.GetIndex(), eMode); in SetPosition()247 bool InsertionIndicatorHandler::IsInsertionTrivial ( in IsInsertionTrivial() function in sd::slidesorter::controller::InsertionIndicatorHandler298 bool InsertionIndicatorHandler::IsInsertionTrivial (const sal_Int8 nDndAction) in IsInsertionTrivial() function in sd::slidesorter::controller::InsertionIndicatorHandler300 return IsInsertionTrivial(GetInsertionPageIndex(), GetModeFromDndAction(nDndAction)); in IsInsertionTrivial()
740 else if (IsInsertionTrivial(pDragTransferable, nAction)) in AcceptDrop()814 if (IsInsertionTrivial(pDragTransferable, rEvent.mnAction)) in ExecuteDrop()887 bool Clipboard::IsInsertionTrivial ( in IsInsertionTrivial() function in sd::slidesorter::controller::Clipboard896 return mrController.GetInsertionIndicatorHandler()->IsInsertionTrivial(nDndAction); in IsInsertionTrivial()
173 if (pInsertionIndicatorHandler->IsInsertionTrivial(mnInsertionIndex, eMode)) in UpdatePosition()
109 bool IsInsertionTrivial (116 bool IsInsertionTrivial (const sal_Int8 nDndAction);
233 bool IsInsertionTrivial (
Completed in 18 milliseconds