Searched refs:SdXMLImExTransform3D (Results 1 – 5 of 5) sorted by relevance
782 void SdXMLImExTransform3D::EmptyList() in EmptyList()835 void SdXMLImExTransform3D::AddRotateX(double fNew) in AddRotateX()841 void SdXMLImExTransform3D::AddRotateY(double fNew) in AddRotateY()847 void SdXMLImExTransform3D::AddRotateZ(double fNew) in AddRotateZ()853 void SdXMLImExTransform3D::AddScale(const ::basegfx::B3DTuple& rNew) in AddScale()859 void SdXMLImExTransform3D::AddTranslate(const ::basegfx::B3DTuple& rNew) in AddTranslate()865 void SdXMLImExTransform3D::AddMatrix(const ::basegfx::B3DHomMatrix& rNew) in AddMatrix()871 void SdXMLImExTransform3D::AddHomogenMatrix(const drawing::HomogenMatrix& xHomMat) in AddHomogenMatrix()893 const OUString& SdXMLImExTransform3D::GetExportString(const SvXMLUnitConverter& rConv) in GetExportString()1024 SdXMLImExTransform3D::SdXMLImExTransform3D(const OUString& rNew, const SvXMLUnitConverter& rConv) in SdXMLImExTransform3D() function in SdXMLImExTransform3D[all …]
118 SdXMLImExTransform3D aTransform; in ImpExport3DShape()275 SdXMLImExTransform3D aTransform; in export3DSceneAttributes()
81 SdXMLImExTransform3D aTransform(sValue, GetImport().GetMM100UnitConverter()); in SdXML3DObjectContext()
269 SdXMLImExTransform3D aTransform(rValue, mrImport.GetMM100UnitConverter()); in processSceneAttribute()
87 class SdXMLImExTransform3D class95 SdXMLImExTransform3D() {} in SdXMLImExTransform3D() function in SdXMLImExTransform3D96 SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv);97 ~SdXMLImExTransform3D() { EmptyList(); } in ~SdXMLImExTransform3D()
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