Searched refs:Visibility (Results 1 – 15 of 15) sorted by relevance
39 #define DECL_PTRHINT(Visibility, Name, Type) \ argument40 class Visibility Name: public SfxHint \
37 ::com::sun::star::frame::status::Visibility m_nValue;
21 TEST START : Test Window.Visibility24 TEST OK : Test Window.Visibility
158 else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()160 Visibility aVisibilityStatus; in statusChanged()
263 else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()265 Visibility aVisibilityStatus; in statusChanged()
906 ::com::sun::star::frame::status::Visibility aVisibilityStatus; in addStatusListener()
616 … else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()618 Visibility aVisibilityStatus; in statusChanged()1190 … else if ( pType == ::getCppuType((const ::com::sun::star::frame::status::Visibility*)0) ) in statusChanged()1192 Visibility aVisibilityStatus; in statusChanged()
46 Visibility.idl
36 struct Visibility
191 Visibility aItemVisibility; in statusChanged()
231 Visibility aItemVisibility; in statusChanged()
534 status::Visibility aVisibilityStatus; in statusChanged()
550 _out_rStates.push_back( makeAny( Visibility( !*_rFeatureState.bInvisible ) ) ); in lcl_collectStates()
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