Searched refs:aCameraGeo (Results 1 – 1 of 1) sorted by relevance
1291 drawing::CameraGeometry aCameraGeo( ThreeDHelper::getDefaultCameraGeometry( bPieOrDonut ) ); in setDefaultRotation() local1292 xSceneProperties->setPropertyValue( C2U("D3DCameraGeometry"), uno::makeAny( aCameraGeo )); in setDefaultRotation()
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