Searched refs:aContained3DRange (Results 1 – 1 of 1) sorted by relevance
248 basegfx::B3DRange aContained3DRange(rContained3DRange); in Shadow3DExtractingProcessor() local249 aContained3DRange.transform(getWorldToEye()); in Shadow3DExtractingProcessor()250 …maPlanePoint.setX(maShadowPlaneNormal.getX() < 0.0 ? aContained3DRange.getMinX() : aContained3DRan… in Shadow3DExtractingProcessor()251 …maPlanePoint.setY(maShadowPlaneNormal.getY() > 0.0 ? aContained3DRange.getMinY() : aContained3DRan… in Shadow3DExtractingProcessor()252 maPlanePoint.setZ(aContained3DRange.getMinZ() - (aContained3DRange.getDepth() / 8.0)); in Shadow3DExtractingProcessor()
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