Searched refs:aGraphicRange (Results 1 – 2 of 2) sorted by relevance
228 basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange()); in impRenderBitmapTexturePrimitive3D() local230 aGraphicRange.transform( in impRenderBitmapTexturePrimitive3D()239 aGraphicRange, in impRenderBitmapTexturePrimitive3D()248 aGraphicRange)); in impRenderBitmapTexturePrimitive3D()
469 … basegfx::B2DRange aGraphicRange(rFillGraphicAttribute.getGraphicRange()); in RenderFillGraphicPrimitive2D() local470 … aGraphicRange.transform(mpOutputDevice->GetViewTransformation() * aLocalTransform); in RenderFillGraphicPrimitive2D()474 … const sal_Int32 nBWidth(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getWidth()))); in RenderFillGraphicPrimitive2D()475 … const sal_Int32 nBHeight(std::max(sal_Int32(1), basegfx::fround(aGraphicRange.getHeight()))); in RenderFillGraphicPrimitive2D()527 sal_Int32 nBLeft(basegfx::fround(aGraphicRange.getMinX())); in RenderFillGraphicPrimitive2D()528 sal_Int32 nBTop(basegfx::fround(aGraphicRange.getMinY())); in RenderFillGraphicPrimitive2D()
Completed in 24 milliseconds