Searched refs:aPercent (Results 1 – 1 of 1) sorted by relevance
56 Any aPercent; in GetTimeAnimateValueTime() local59 aPercent <<= Timing_INDEFINITE; in GetTimeAnimateValueTime()63 aPercent <<= val.toFloat() / 100000.0; in GetTimeAnimateValueTime()65 return aPercent; in GetTimeAnimateValueTime()
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