Searched refs:aPnts (Results 1 – 3 of 3) sorted by relevance
31 void* pP=aPnts.First(); in Clear()34 pP=aPnts.Next(); in Clear()38 aPnts.Clear(); in Clear()40 aPnts.Insert(new Point,CONTAINER_APPEND); in Clear()87 aPnts.Insert(new Point(KorregPos(GetRealNow(),aPnt)),CONTAINER_APPEND); in NextPoint()93 if (aPnts.Count()>=2) { // einer muss immer da bleiben in PrevPoint()94 Point* pPnt=(Point*)(aPnts.GetObject(aPnts.Count()-2)); in PrevPoint()95 aPnts.Remove(aPnts.Count()-2); in PrevPoint()
340 Rectangle aPnts; in ImpSetPointsRects() local348 Rectangle& rR=eKind==HDL_GLUE ? aGlue : aPnts; in ImpSetPointsRects()359 ((SdrMarkView*)this)->aMarkedPointsRect=aPnts; in ImpSetPointsRects()
52 Container aPnts; // Alle bisherigen Punkte: [0]=Start, [Count()-2]=Prev member in SdrDragStat97 Point& Pnt(sal_uIntPtr nNum) { return *((Point*)aPnts.GetObject(nNum)); } in Pnt()101 SdrDragStat(): aPnts(1024,16,16) { pUser=NULL; Reset(); } in SdrDragStat()108 const Point& GetPoint(sal_uIntPtr nNum) const { return *((Point*)aPnts.GetObject(nNum)); } in GetPoint()109 sal_uIntPtr GetPointAnz() const { return aPnts.Count(); } in GetPointAnz()
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